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[sticky entry] Sticky: Character Sheet

May. 8th, 2024 08:08 pm
lettersfrombel: (Default)
Belantar Vivalfin
pronouns He/him
dob 29 Hammer, 1370 DR (age 122)
race dark elf (drow)
class/level rogue 3
background charlatan
STR
8
DEX
17
CON
14
INT
10
WIS
12
CHA
14
been on the surface 5 years; fuck the Underdark, I’m not going back
Bel is relatively good looking, and usually has at least a partial smile on his face, though it might be a smirk. He does have a scar on the bridge of his nose. He keeps his hair short and neat, occasionally uses cosmetics when not in the wilderness, and tends towards hats when outside. His clothing sense tries to balance utility with style.
height5'2"
buildwiry, some muscle
hairwhite
eyesvery dark red

positive

gregarious, witty, responsible

neutral

sarcastic, unorthodox

negative

paranoid, self-doubting, lacks self-reflection
personality;
Bel is a man very conscious of first impressions, and impressions in general. There is a good chance when you first meet him, he is masking himself as whatever persona he thinks would be most useful to a situation. There are common threads. Bel is a bit understated, with his main physical affectation is a love of hats. He speaks softly, but his voice is expressive and he has an ear for accents. He comes off as intelligent, though he’s willing to look ignorant. He is also aware of stereotypes about his people, and that informs his actions. Away from Faerun and environs, the personas he creates will be rougher until he adapts.

See, Bel likes people and is gregarious, but he doesn’t actually trust most people or himself. Putting on a mask keeps people at a distance so they can’t hurt him, and he can’t hurt them. Bel’s cynicism also leaks through in some of the things he says. Unless he is actively trying to manipulate someone he sees as a threat, he will repeatedly warn others that he can’t be trusted if he keeps interacting with them. If he’s doing things for a seemingly altruistic reason, he will explain how, no, this is rational self-interest. If he reacts to suffering of others, there is a rational reason and not him having a soft heart.

Bel does like at least having a surface warmth to him. He likes using endearments for people and being flirty. He does modulate this to audience: anyone he considers under his wing gets zero flirting, and people who Bel wouldn’t want to bed but might want to bed him are not to be flirted with unless Bel is certain they understand the concept of ‘no’. He also tries to respect people who are turned off by his verbal affects. That being said, Bel rivals the stereotypical Southern lady with the amount of meaning he conveys by tone rather than word choice. Using a title like Madame/Master/Mistress can mean anything from ‘genuine respect’ to ‘I respect that you can kick my ass if I am not careful’ to ‘I see no reason to treat you as an authority, but you certainly do’.

Bel’s preferred problems solving methods are often round-about. If he can persuade someone to do something, or sneak around, he will. If he can find some clever way to unpick the Gordian knot, he will and be incredibly smug about it. While ‘brute force’ is always a tool in his arsenal, it’s one he brings out only if he thinks it vastly outweighs misdirection and subtlety. Bel notes he’s never had a long-term goal for himself and his life. Some of this is just because of long periods where he had very little say in his life, or periods when he had very little certainty. He improvises and focuses on the short-term because at this point, he’s convinced any long term plans he makes will be dashed to bits.

Bel will take the lead, but it’s not where he’s comfortable being. Because he is attentive to other people, he makes a good support, and steps up to do jobs he thinks need to be done for the group to function. His experience and pragmatism also mean he has much to offer, but Bel finds responsibility for other people stressful thanks to bad experiences, and Be’s methods of dealing with stress are… well, not the best. (Read: he hits the bars, looks for short-term hookups, and in one memorable case, allowed an acolyte of Loviatar to beat him because it gave him an excuse to scream out all his frustration. Belantar Vivalfin’s best decision while stressed is usually ‘find someone who is willing to play minder while I do something potentially stupid’) Bel has some large blind spots about himself — he is perceptive about others, but not terribly introspective, because he doesn’t much like himself.

Honestly, Bel needs some level of therapy to deal with childhood trauma. He was largely in charge of parenting his younger sibling, and certainly punished with said sibling when shit happened. As a result, he holds himself responsible for others that he does connect to, despite also fearing that any bad consequences are his failures. He has a number of triggers that will put him into ‘appease’ mode. He has a heightened alertness that is frankly probably exhausting, and he doesn’t always take care of himself unless he focuses on it. This is in the ‘looks well groomed, but may not have eaten breakfast’ taking care of himself — focusing on the surface rather than the core.
background;
Belantar Vivalfin is a drow, born in the Underdark some 120-odd years ago (circa 1370 DR) in the Underdark settlement of Eilsund. While Eilsund is a Lolth-sworn/Lolthite drow community, it was not a large city like Menzobezzaron. There were three 'Noble Houses' that would barely merit a mention in an actual city, and the settlement had a surprising amount of unity. The ethos was generally one of 'compete against your sister for the benefit of the House, compete against other Houses for the betterment of the settlement, compete against other settlements for the benefit of the drow'. In most cases, the last one is closer to ‘the wilderness and wandering monsters’.

This was mostly useful for Bel as death rates for male drow were high enough that Eilsund did not practice the Lolthite custom of sacrificing extra sons at birth. While Bel has a complex about being the third-born son of his mother and growing up hearing about how his life was permitted only by the grace of his mother and the Spider Queen, he did grow up.

Bel's mother, Yausram, was the head of the House, and had a problem with a string of male births. Bel has two older brothers. A younger brother, Harlkyn, was born when Bel was about 50, and a sister was finally born when Bel was 90. It happens that Bel is not the son of Yausram’s consort, Valonim, but he considers Valonim his father as much as it matters. In reality, the men who raised him were his eldest brother, Xundus, his maternal uncles and various more distant relatives; his mother largely ignored her son except to enforce that he should both love and fear her. Harlkyn suffered the same fate, except that Bel himself was put in charge of his brother. It went about as poorly as you expect, when you have an emotionally-neglected teenager put in charge of a younger sibling who is even less wanted as part of the family. What Bel thought he was doing was trying to teach his brother to survive as a male in drow society, including how not to show weakness. What his brother saw Bel doing was being the most persistent of his tormentors, and the best Bel could usually manage was to make it clear this was at his mother’s command.

Harlkyn ran away about two decades ago, and Bel is pretty certain that his brother was eaten by something, and while he didn't expect anyone to mourn him, actually experiencing that was the straw that broke the camel's back. Bel basically got permission to do mercenary work, and fucked off, hoping that if he stopped writing, the family would assume he died. Bel has trouble actually breaking that last contact, for his surviving siblings and younger cousins.

Bel slowly worked his way surface-ward as he took jobs that weren’t strictly under Lolthite aegis. Five years ago, he was part of a ‘merchant caravan’ that definitely was involved in the slave trade, and generally trying to half-ass his way through life. He happened to be at the surface when a cult of Talona who were customers messily imploded. Bel decided to get the preteen human boy they were treating as a prophet out before everyone died of poison. Not sure what to do with a human child, and mindful of how raising his brother turned out, Bel immediately turned the child over to the nearest person taking in orphans, but did at least try to keep in touch and send money along and hope he had managed to choose trustworthy people (or at least put the fear of the drow into them).

Bel managed to unite with his foundling (now a teenaged cleric of Talona calling himself Nurgle), a surface-elf named River who had been keeping an eye on Bel for the local elf community, Nurgle’s fellow orphan, Wynn, and River’s teenaged traveler friend, Sylvia to go seek adventure and treasure. As the two who were the oldest (by far) Bel and River found themselves being the Team Parents to three teenagers who all had odd upbringings (Wynn had some kind of semi-possession/semi-imaginary friend, and Sylvia was secretly a kitsune and had little idea on how to interact with people she hadn’t known all her life.)

The group were hired to solve a string of murders in a town in the Moonshae Isles by the town’s mayor, supposedly caused by a dullahan (the malevolent ghosts also called ‘headless horsemen’). Early on, Nurgle and their NPC guide were kidnapped when the entire party blacked out, and Bel took it… badly. It did not help that the mayor’s son was fighting his father’s wishes on hiring outsiders, and when Bel attested to their skills, the son added ‘being sacrificed by priestesses of Lolth’ to the list. The group, up the sole survivor from their predecessors, Orva a half-orc raised by wolves, managed to contact the local supernatural threats (a hag and a vampire) to confirm that this was something new, but neither undead nor fae.

They got a break when River and Bel went to a local tavern because Bel decided the best way to cope with worry and feeling like he’d failed yet another child was ‘I am going to get drunk and/or get laid’, and River as Actual Team Parent decided Bel needed a babysitter. The next morning, a woman they had seen at the tavern turned up dead with her skull crushed… and her brain missing. Mapping the body locations suggested that they were being transported via the sewers, and the book they had been examining when Nurgle was kidnapped was in Qualith, which a very freaked-out town librarian told them was the written language of mind flayers. Thus: mind flayer in the sewers, hiding cause of death to cover their feeding habits. The party told the mayor immediately, as a ‘if we die or are enthralled, the next team needs this information’, and the local vampire in trade for what he saw of the last victim.

He tried to pull what River and Bel and seen and not thought about; Bel was unable to get his defenses down, but River realized the last victim had been seen walking out with the mayor’s son. It turned out the mind flayer had been using their psionic abilities to keep tabs on the town directly, and influence the mayor. This also meant the strike had to be sooner rather than later. To Bel’s immense relief, Nurgle had been enthralled but not eaten, experimented on, implanted with a tadpole, or even used as cannon fodder to stop the party.

Unfortunately, Bel fears this brought him some attention, not all of it good. After all, certain eyes might notice the tale of a mind flayer menacing a town, and the adventurers who solved the problem, and a drow on the surface is far more distinct than elves, humans and half-orcs.
abilities;
Superior Darkvision
You can see in the dark up to 24 m / 80 ft.

Self explanatory; Bel can see in absolute darkness to a limited extent, though he can't see color without some light
Fey Ancestry
You have Advantage on Saving throws against being Charmed, and magic can't put you to Sleep.

Bel is resistant to certain magical effects on his mind.
Drow Magic
You access to the following spells, which can be cast once each per Long Rest: Dancing Lights, Faerie Fire

Bel has a few magical tricks up his sleeve thanks to innate magical energy drow absorb.
Sneak Attack
Deal extra damage to a foe you have Advantage against. Also works if you have an ally within 1.5m / 5ft of the target and you don't have Disadvantage.

Bel knows how to target weak spots if the target is distracted or otherwise less able to defend themselves.
Cunning Action
Dash, Disengage and Hide are Bonus Actions.

Bel is a lot better at being mobile in combat than the average person.
stareyes . US central time . [plurk.com profile] beccastareyes
lettersfrombel: (Default)
[OOC Note: Make Pretty Later]
lettersfrombel: (fond)
Note to self: make this pretty.

PLAYER

NAME: Stareyes
CONTACT: [plurk.com profile] beccastareyes
ACTIVE TIMES/PACE: US Central Time
BRACKETS/PROSE: Will match; more likely to use prose.
OFFENSIVE SUBJECTS & TRIGGERS: None known.

IN CHARACTER

PHYSICAL AFFECTION: Yes. Bel isn't used to platonic physical affection, especially from adults, so he might misinterpret.
PHYSICAL VIOLENCE: Sure.
RELATIONSHIPS: Yes. Bel is only sexually interested in men. He tends to default to casual relationships, so a partner probably will have to initiate any 'are we dating/serious/etc' conversations. I tend to play him as defaulting to polyamorous relationships, largely because I don't think he has a good model for m/m monogamous relationships but he can be happy with monogamy with the right partner.
PSYCHIC & PSIONIC INFORMATION: D&D elves, including drow, have resistance to certain forms of mental magic (charm spells, sleep spells). Bel does tend to be very guarded in what he is feeling, so a psychic would pick up a lot more than he lets on. It will piss him off.
MAGICAL INFORMATION: While Bel has the innate magic most drow do, it is basically a few tricks derived from growing up in a highly magical environment
MEDICAL INFORMATION: Appears to be equivalent to a human in his 20s. While Bel is somewhat resistant to sunlight for a drow, this mostly brings him up to 'fair skinned human' levels.
OFFENSIVE SUBJECTS & TRIGGERS: First of all, Bel is unlikely to bring up this unless asked, he is highly stressed, or he both trusts his conversation partner and feels they have some comparable trauma.

Lolthite drow gender politics is a Thing, and it really means that a male drow cannot be said to be able to give free consent to a relationship with a female drow. There are times if a (socially or magically, less so physically) powerful woman seems romantically or sexually interested in Bel, he will fake whatever he thinks will get him out of the situation, and then go deal with the negative emotional reaction in private. Note, this is NOT something I will do to another PC without OOC permission and discussion. (Bel has realized that this is a fucked up reaction, so he'd never advise anyone else to do it.)

Bel also doesn't deal well with sexism, though he is more able to keep his temper when it is less like his own upbringing. (He will take a vicious joy in dealing with the conventional patriarchal sexism, but he is being deliberate in provoking a response.)

If Bel has decided that someone is part of his group, he will go to some self-sacrificing lengths to keep them alive. Bel has some self-worth problems that are mostly triggered by other people being in danger.

OUT OF CHARACTER

BACKTAGGING: Sure.
THREADHOPPING: Sure.
FOURTHWALLING: Bel is an OC, so I don't know how, and pretty used to dealing with the reputation of the drow. (It will be weird for him that only some people know it.)
NOT INTERESTED IN: In-character, Bel does have sex. Out of character, I'd prefer to fade to black once clothing comes off, and just talk through the scene and then skip to the aftercare. I'm still getting comfortable with writing sex scenes, especially m/m ones.

☆ code by kimmiserate

Letter 30

Jul. 18th, 2024 07:44 pm
lettersfrombel: (Default)
6 Mirtul, 1492 DR
Reithwin Town

Dear River,

I didn’t write yesterday, because nothing much happened. We looked for Arabella’s parents. We did find a very weird… elf? who asked us to check something out for him.

The town, Reithwin, that used to be around Moonrise Towers is haunted, or else the local necromancers need a better hobby. Honestly, it came off like something from the Hells, trying to punish those who show certain sins. The toll keeper tried to bully us into giving them all our gold, and when I accused it of being a scam and them of being little better than bandits, it seemed to have dispelled the ghost. The brewer looked like an undead example of the sins of gluttony and of enjoying drink too much. He insisted I share drinks and tales with him. I most certainly wasn’t going to risk swallowing whatever he was serving, so I feigned drinking and tried a few of my adventures. After a number of mugs of drunk, he exploded. I am not kidding. That is something that will haunt my nightmares.

The surgeon was less of a cautionary tale, but the whole ‘House of Healing’ felt like some nightmare of someone who has had very bad experiences with doctors. The surgeon claimed to be a Sharran. Do not ask me to understand how much is just actual Sharran philosophy and how much was the fact many undead are not actually rational beings, but focused around certain core ideas they had in life. This one seemed to think that inflicting pain unto death meant the victims were at peace. Alas that I could not avoid a fight here.

Unfortunately two of the earlier victims were Arabella’s parents. I don’t know if I could have made it in time; this place has odd effects on the dead, so I didn’t know how old the bodies were. I couldn’t even remove the bodies for whatever funeral customs would be appropriate, as the ‘nurse’ believed that the two were alive but needed ‘treatment’. I had to tell Arabella that her parents were dead, and… I don’t know if anyone knows how to do that well, but I don’t. I don’t even have the sense of being all alone if my parents had died if I was a child, because I knew my extended family would find something for me (even if it was ‘sacrifice to Lolth’, which is a different fear than being alone). If you are keeping track, River, this is the second time I’ve had an orphan in my care, and I’m still not comfortable with it. Of course, I told her she could stay with us, but Withers actually argued with me. Well, sort of. He and Arabella seem to be… friendly? Which I suppose is one way to cope with death. He allowed that Arabella should stay with us until we leave the cursed lands, but that she is better off away from us. I suppose an adventurer’s life is no place for a child, so he has a point. Still, I might ask her to travel with the other tieflings, since she at least knows them.

The weird elf wanted a ledger we found in the brewery, which detailed how an employee there was acting as an informant for the Dark Justiciars before the battle that led to the lands being cursed. He’d interrogated her ghost, hence knowing about the ledger. He then demanded that I ‘judge’ the deceased. I should have told him to fuck off, but I played along. The woman… well, she was an idiot who assumed that because she asked nicely that the Sharrans wouldn’t torture two of her friends who were talking shit while drunk. River, I don’t know how life under Shar’s priests differs from life under Lolth’s priestesses, but I could have told her that, if you must name names, don’t identify anyone you like and expect it to end well. If they don’t already know who the trouble-makers are, they will pursue even a minor infraction. If they do, then your options are usually ’throw your friends under the cartwheels, or get thrown in with them’, neither of which is a good outcome. I definitely said some things to her shade that were not kind, which made it clear that our would be avenger was more interested in seeing this dead woman suffer than actual ‘justice’ for her murdered friends. I ought to take my payment and drop it in the river.

To be honest, when he told me that he would see me out if any other murderer needed to be punished, I almost recited every time something I’d said or done got someone hurt by others, ending with the fate of my brother. But I do occasionally recognize when I’m about to do something self-destructive. But… gods, I need to talk to someone about this. Someone here, I mean — you are my friend, and I’m writing to you, but you won’t be able to write back until I get to somewhere more settled.

We did find a lead for Master Halsin — a lute that belonged to the person who stumbled out of the Shadowfell. My terrible attempts at playing it roused him back to consciousness. He could at least give a clue to where this Thaniel is — the scent of lavender. Master Halsin has a plain, so we’ll check with him on what he needs from us.

Maybe it will improve my mood to fix this blighted place.

Your friend,

Bel

From the Player:
So Bel was projecting a bit at Madeline, having grown up in a theocracy and well aware of the consequences of selling someone out to the clergy. Hence why he feels like shit later: while he never thought that if he urged mercy it would be listened to, he knew he was saving his own skin at the expense of others that he might like. So he was mentally ready to throw himself at the He Who Was as 'well, if you think that was good, let me tell you my story', before his common sense prevailed.

This might be a 'get drunk and maudlin' long rest for Bel; normally he'd go find someone to have sex with, but given he's in an actual relationship, he's a bit at a loss of what to do instead. (Which probably means actually having a conversation with Wyll about things like cuddling, which would be hilarious).

Letter 29

Jul. 13th, 2024 06:04 pm
lettersfrombel: (Default)
4 Mirtul, 1492 DR
Reithwin Town

Dear River,

Thank the gods today was quieter. We mostly scouted the abandoned village, looking for various leads for Halsin. No luck, but we did find an old Selunite church hidden under the mason’s guild. Apparently when Ketheric turned against Selune, his people didn’t take it well. We also found Arabella (the girl I rescued from Kagha the druid) wandering alone. She had been separated from her parents during the attack, and had enough innate magic that she hasn’t been affected by the curse. We agreed to find her parents, though, River, I was afraid the two shadows we found trying to menace her were her parents. I hope I'm wrong.

It was late enough in the day that I took her back to camp and told her we would look in the morning. I wake up and find out that she’s taken a shine to Withers, of all people. Children are very strange. I can’t tell how he feels about it, but that’s not unusual.

I am cementing my feeling that I did the right thing by breaking up with Astarion, as when he actually talks about how he actually feels, besides pretty bullshit (which is charming, don’t get me wrong), I relate far too hard. I had far more freedom than he did under Cazador, but we both had to use every tool at our disposal to survive, and had very little ability to say no simply because we didn’t wish to do something. That would probably be messy in a romance, but I think we can make a friendship work.

Also, I think the gods that I have never been to Baldur’s Gate. If I had crossed paths with Astarion, and didn’t have you along to babysit (or even if I did, and managed to convince you it was just sex) I suspect I’d be meeting his master for a late dinner. I am never telling Astarion that, by the way, and if I ever introduce you two, please do not mention it.

Tomorrow is another day. We'll continue to search the town for signs of Arabella's parents.

Your friend,

Bel

From the Player:
Bel is probably right about his likely changes if he crossed paths with a pre-game Astarion in Baldur's Gate -- Bel is the sort of person who could easily be disappeared without others noticing, though if Bel was part of a group, that would be more risky. Granted, Bel is currently in a relationship, which helps with 'using one-night stands with pretty men to avoid my emotional trauma' issue.

Bel is wrong about the shadows, but right about Arabella's parents. He is expecting her own manifesting magic is why she's not dead herself.

Letter 28

Jul. 12th, 2024 07:04 pm
lettersfrombel: (Default)
4 Mirtul, 1492 DR
Moonrise Towers

Dear River,

Check one off the bucket list; I have engineered a prison break.

I located the prison below Moonrise Towers. Alas that Wyll’s father is too important to be held with the rank and file. We did have the gnomes taken from Grymforge, the other tieflings, and Minthara, who was apparently being ‘interrogated’ in preparation for using her body as a mindless thrall to the Absolute.

River, I have detailed that I did not like Minthara. The first words out of her mouth on meeting me, someone who was disguised as her ally, was that I should never consider myself equal to her because of my sex. I should have killed her when I had the chance, and I would have set aside my petty need to spite her had I known these consequences. Because a swift death would be kinder than having her mind shredded and whatever remained bound to the Absolute’s will.

I have never hesitated about taking advantage of the perception of the drow, and this was no exception. No one would find it odd that a male drow would loiter around the cells while a high-ranking female drow was being brought low, even without a personal history between them. Or would ask to have a chance to wield the whip. My initial plan was to ‘accidentally’ kill her, a mercy under these circumstances.

But, listening to her interrogators gave me an idea. I don’t know exactly where Minthara is from, but I would guess she is a noblewoman from one of the great cities of the drow. For all that my family claims ‘nobility’, it is only because we are far enough from a center of power that we are not seen as pretentious upstarts. Either way, a younger son is not the same thing as any daughter of the House. While there is competition for positions within the House, one accepts that a son, at best, can command other men, or act under a woman’s power. But, there can only be one Matron of a House. My sister could never let her guard down among our cousins, and even our mother was at best an ally only while my sister is too young to hold the House. A woman could avoid becoming a priestess, but that could be seen as weakness unless she showed some other obvious talent. Men of the same House can be rivals, but can also work together more, which is probably why the larger cities make sure the House does not have too many living sons.

But, I get off topic. I was telling you about my idea. We all learn how to deceive with the first taste of a mother’s (or wet nurse's) milk, but I would bet Minthara had learned that she had to always appear strong, even when facing someone who outranked her, or a rival would consider her vulnerable. Even while Lolth requires our obedience, she has no interest in weaklings. A man like myself… well, there is a lot more bowing and scraping to make it clear that I know my role with respect to women. And on the surface, knowing when to be threatening and when to seem weak has kept me alive.

To summarize: male drow, even those of us of high social rank, learn a lot more to eat shit and then tell the server it was delicious and ask for seconds, and understand that it is better to delay the knife in the server’s back and risk never having the chance, than to die in the attempt. Minthara would not have held back if that human noble’s son (the one that had been ceremoposed, you remember?) had insulted her, and then we would have been tossed in jail and have created a whole new set of problems.

So, I make the mental link, and suggested to Minthara we fake out the guards: to act as though I had erased her mind to make her an obedient thrall of the Absolute. I have no idea if the mental link was why she decided to go along with it, if she hated the Absolute worse than she currently hated me, or decided that she could get me to kill her (or try to kill me) later.

I’m not going to deny I derived pleasure from the subterfuge, even if I was aware that using the act to humiliate Minthara beyond what was necessary to fool the cult was both risky — Minthara is not using to having to suppress her anger — and… I don’t know how to explain it, but some of the thoughts I had made the pleasure turn to ash in my mouth. But, I like tricking people, and as I said, it fit what people believe about the drow that we would do that to one another. And the rescue let me get what I think I wanted from Minthara. Perhaps because it was not just myself, a male drow, rescuing her, but because I suggested tricks I had learned from my past, that Minthara wouldn’t have considered herself.

Since the artifact is now also shielding her, I guess we have a new member of our merry band, and I have to figure out how to get her and Master Halsin in the same group without them trying to kill each other. She was part of the group that locked him up and tormented him, while plotting to raid his grove, even if at least some of that was the Absolute. For now, he is still at the Last Light, with Art Cullagh; I hope ‘she can’t leave without being re-enslaved or turned into a mind flayer’ is acceptable to him, especially if she can help with the shadow curse.

We had to go back for the gnomes and tieflings. Sadly, those required more direct methods — it turns out when you slip a miner some tools, he can break masonry as well as stone. Things were going rather well — we found river access behind the cells, with only the back walls in the way — until the guards spotted the gnomes breaking the tieflings out. We made it out before anyone noticed that the guard staff was killed, and escorted the prisoners Last Light Inn.

I can’t say I’m impressed with how the leader of the gnomes treated our friend Barcus, who had tried to rescue him. I can only hope it was the stress of seeing someone one cared about out of his depth, but I wonder if Barcus’s feelings are reciprocated. Well, at least the Absolute does not have access to runepowder now, I can hope.

Minthara is adapting to camp… well enough. She maintains that everything she did under the Absolute’s command was not her own will, but she also vividly described how it felt. That as long as she was under its control, it felt like she was acting under her own volition, but on reflection, she realizes that she was carrying out its will, not her own. We agree that this is a fate worse than death. It is peculiar to have a conversation with a drow woman outside of our own society. By the standards of my upbringing, Minthara was breaking norms left and right by admitting she owed me a debt and would be following me in the future, but… another thing we have in common is being done with the Spider Queen. So no theological objections to me, at least.

Everyone else is a bit uncertain of her loyalty, which, fair enough. I can’t believe they trust me enough to let her stay at all. And, to be honest, River, if we had the option of letting her remain free of the Absolute but not with us, I might have taken that. I project confidence when dealing with her, out of a mix of ‘set the tone for interactions’ and general contrariness towards my upbringing, but my survival instincts from my childhood still partially expect to get punished for my general insolence towards a drow woman who is definitely older than I am, and high-born, even if she is not a priestess.

I should say ‘everyone but Gale’ is uncertain. Gale seems to think she has a heart of gold buried deep inside, and that he can use his vast stock of trivia to get her to open up to him. Meanwhile, Minthara generally seems to regard wizards as ‘useful, but not around for long enough to be worth getting attached to’. Which I really hope she does not tell Gale. He’s… not doing well. I concede that Gale’s death to stop the Absolute would be better than letting it win, but I would rather exhaust all other options. He mentioned that because he’d developed friendships with us, he was not as inclined to martyr himself for Mystra, and… well, I feel seen. Friendship and love are double-edged. They might be the ropes that keep your boat from drifting away on the current, but you can also feel them binding you and it doesn’t always sit easily.

And now I realize I’ve penned two very long letters for a very long day. This is being written the morning after, as Gale wanted company overnight. Of the platonic sort, which I admit I am less accustomed to providing. But… even as I worry about him, I find that having other people around helps me as well, so perhaps I should consider doing it more.

Your gregarious friend,

Bel


From the Player:
Bel has complicated feelings about Minthara, because he recognizes that if he had killed her, she wouldn’t be having her mind erased and reshaped by the cult. And, well, while Bel doesn’t like Minthara, he loathes the idea of the cult doing that to anyone. So, his initial plan was ‘kill her, make it seem like an accident’. But…

Bel really is a trickster and confidence man at heart, and some of that was his defense growing up in a society that saw him as lesser. If he could craft a mask to wear, he could pretend some of the shit that happened to him was his choice, even if the choice was often ‘bad thing A or bad thing B’. So as soon as he realized ‘if Minthara agrees to faking this, we can get her out alive to spite the cult, and she can murder them later’, he has to offer it to her. And having Minthara acknowledge that he was the party leader and she owed him did help.

Bel was mostly worried Minthara would snap, so ‘did actually grasp for the chance to live to kill her enemies, even if it meant following a male and acting like a slave to him’ raises his respect for her. As much as Bel uses practicality as a cover for his kindness, he also appreciates it in others who are not kind. It means they can be reasoned with. It also was why he was very careful to only do exactly what he thought was needed to sell the act, because while that clearly pissed Minthara off, it kept her rage to the ‘I can mask it’.

(Bel can’t explain why he didn’t rub in the power he had over Minthara, because it comes down to empathy — if their roles were reversed, and he was the one having to fake obedience to someone, he’d resent them for taking advantage even in times when it was absolutely necessary, and double it for times when it wasn't. He wouldn't be surprised by it, but he'd resent it. Bel is slightly worried that Minthara will see any sign of empathy as weakness, which is bad for him, but selling it as pragmatic ‘you losing your cool at me would get us both attacked by the cult, so I went for indifferent rather than sadistic to avoid that’ seems logical.)

I suspect Minthara has already figured out that Bel talks a lot of bullshit, and to not trust that he’s being honest even to his friends or himself — because it takes effort for him to trust that vulnerability won’t stab him in the back — but she’s also figured out that this guy keeps being able to walk into Absolutist bases, be a pain in the ass, wreck the place, and walk out, and you can’t argue with results.

Bel also didn’t think it through about ‘what do we do with Minthara now that you didn’t kill her’. Which means I want to see what happens back at camp when Minthara shows up and Gale, Astarion and Lae’zel have no clue why suddenly they have another drow, and one that used to be a loyal member of the cult. (I don’t even think I had Astarion with me during her scene with Ketheric, just for some scenes on the Main Floor, before going to the prison.)

And in game errors, I then didn’t save the first run through of the scene, noticed Minthara wasn’t in camp, and had to re-do it after rescuing the other prisoners. (Minthara’s interrogators apparently decided a prison break was none of their business, even with me immediately having to fight the guards outside.)

I did decide to do the rescue twice, because I forgot to account for the NPC AI being kinda dopey. No, unarmored and barely-armed prisoners, I want you to run for the boat, not come help me with combat. And then Wyll and Karlach’s inability to follow me for some reason meant that after we got to the Last Light Inn, I had to switch back to them and have them fast-travel to meet us.

Minthara’s thoughts on everyone are… well, ouch. She’s not wrong. And, like everyone else, she likes Karlach.

I was wondering if somehow I’d triggered a glitch to get Gale’s Act 2 romance scene while declining his Act 1 romance, but no… glad to see there are still platonic scenes for character development. Also for a drow, star-gazing is somewhat exotic and interesting because, no, actually the night sky is not something Bel grew up with. Bel is also trying more pushback on his companions’ opinions on gods. (Bel puts in only enough thought to worship and offerings as 'someone besides Lolth has a claim on my soul after I die'.)

Letter 27

Jul. 5th, 2024 05:18 pm
lettersfrombel: (Default)
3 Mirtul, 1492 DR
Moonrise Towers

Dear River,

I’ll jot down another note later. If I survive. We’re at Moonrise, and it is perilous to make sure no one figures out that we are free of the Absolute’s control. I’m used to faking religious fervor, but the presence of so many people who can get into my mind ups the ante. The rank and file won’t look too closely as long as no one is reckless, but we need to interact with the leadership to find out what the Absolute is.

We managed to approach one of the leaders of the cult, this Ketheric Thorm we’ve been hearing so much about. Check the ‘male elf’ off from the visions we got from the leadership back in the goblin camp. Far less dramatic, and all the more sinister for it, he’s definitely the sort of person I can imagine ordering the death of a refugee camp and druid grove the same way a merchant might order a shipment of apples. Or a general requisitioning a wagon and camp supplies, appropriately enough.

We were also reunited with our old friend Minthara (the drow I took issue with at the goblin camp), who was being raked over the coals for her failure at the grove, and still failing to acknowledge that any of it was her own fault, or that we were responsible. She was too busy trying to save her own ass to out us, thank all the gods for that. I was able to distract Thorm’s underling, Disciple Z’rell, away from Minthara, but I suspect that is only a stay of execution. It also put the attention back on the goblins. Minthara may have had a point that the goblins were outclassed, but this is definitely the sort of organization in which no one wants to be at fault. Perhaps because they will get killed. Thorm ordered the goblins killed anyway, and one of the goblins tried her luck at skewering Thorm.

Which… well, it was worth a shot if she was going to die anyway, but we got to see both Thorm’s immortality, and that he is comfortable with it enough that he didn’t even flinch at the blow, or let his appearance of someone’s elderly grandfather drop. (I mean, not mine, but someone’s.) After that display, and the death of the offending goblin, Z’rell ordered me to handle the remainder as a True Soul. I knew the smart thing was to either slit their throats or order the guards to do it, but I just ordered the guards to turn them out as soon as Z'rell was gone. I have no idea if they’ll survive the curse, but they might know enough to stay hidden, in places the curse is weak enough that light alone can protect you.

Of course, then I had to convince Z’rell that I wasn’t a traitor. And she was enough of a sadist, that she barged into my mind to get the actual memory of the goblins’ deaths rather than accept whatever bullshit I spun. River, I do not like the Cult’s use of their powers; especially on me. I am learning that my upbringing could have been worse, as none of my family had the ability to get inside my head. (Well, perhaps one of the wizards, but not so cavalierly.) She bought my explanation that sending the remaining goblins out to die in the cursed lands was pragmatic, as no one was going to have to scrub the floors or dispose of the bodies, but she still didn’t believe my loyalties, so riffled through my other thoughts anyway.

I tried to focus on the most distracting thing I could think of, which was my sexual fantasies, which I’m not particularly ashamed of, but can cause others to shy away from embarrassment. She still learned more than I’d prefer about me. I don’t know that ‘wanting to be touched’ is a strong desire of mine. It’s nice, but a driving goal? Well, it worked, so I shouldn’t object. It mostly worked, but I suspect if things weren’t busy around here, I’d have to deal with another would-be suitor, and one that is supposed to outrank me.

Signs of the Absolute’s lock on others’ brains are all over. The halfling in the kitchen had a trio of mentally enslaved gnolls working for her. River, I know gnolls are created by a demon lord from hyenas, and so are not generally intelligent beings one can come to accord with, but it’s unsettling to see them just meekly taking orders because they are too enthralled to be their murderous selves. I value my life, so I wasn’t going to break the command, but it was hard to pretend that I thought this was some wonderful miracle of the Absolute to let them be slaves to the cult rather than their demonic creator. One of them worked so hard to fight the spell that he keeled over in front of us, which is the first time I’ve ever felt sympathy for a gnoll and probably the last.

It makes me miss home. Because as much as we all were taught from birth that the natural order was Lolth on top, then Her priestesses, then other women, then men, then other elves and other species, everyone knew that the true order was based on ‘whatever you could get away with without being caught by someone who could do something about it’. It might have made us all paranoid and untrusting (and untrustworthy), but at least the people in power knew the rest of us would consider stabbing them in the back, and wouldn’t just meekly follow orders, while thanking them for the privilege of kissing their boots. (If we were doing that, it was because it was the best way to get to future backstabbings.)

Speaking of home, we found a few people who don’t see a problem with working with a brainwashed cult, and the cult is willing to leave alone. One was a drow who, naturally, assumed I was in charge of our merry band. (I mean, she wasn't wrong, but for reasons that have nothing to do with my species.) She tried to buy my blood for potion ingredients, which… I know I’m not a wizard or anything, but she should know better than to expect I wouldn’t be paranoid about giving strangers my blood, especially other drow. I know what people can do with blood, thank you!

She also tried to get me to order Astarion to bite her, because apparently she has some rather well-considered fantasies about vampires. (Aside, I need to remember this if I’m ever ashamed of talking about a fantasy in public. Telling a bunch of strangers that you want a vampire to nearly drain you dry for the thrill was a thing that happened.) Since Astarion refused — and frankly, was weirded out by the whole thing, which I sympathize with — I backed him up. I love the simple pleasure of telling a drow woman no. It will never get old.

Z’rell ordered us to help someone named Balthazar with retrieving a relic from the Thorm family mausoleum. Since we need to both figure out how Thorm is immortal, and get closer to the Absolute to figure out what it is, our interests happen to align for the moment. But first, I need to find where the prisoners are, which is presumably where Minthara was taken, and see if we can break them out without alerting everyone here. Wish me luck, even if by the time you get this letter, it will be over one way or another.

Your friend,

Bel


From the Player:
Bel is still bitter about Minthara’s lack of recognition that she was bested, but he might concede that ‘pleading for her life’ was not the case to admit the foe was too much for her. I was also pleased that the Z’rell dialog after you spare the goblins allowed for the very excuse Bel was planning on giving: that given that the area was surrounded by the shadow curse, there was no reason to kill the goblins, just turn them out. Bel’s normal strategy for avoiding cruelty to others is to take refuge in pragmatism: I’m not kind, I’m efficient.

Honestly, the mind stuff is the biggest thing that scares Bel about the Cult of the Absolute, because a lot of time the only safe place he had growing up was inside his own mind. He’s aware that he doesn’t always use the link ethically, but he’s getting the impression that the cult leadership attracts people who are willing to fully use that power. The kitchen scene is a clear example, because it wasn’t the sort of sadistic cruelty Bel expected, and he thinks most people would be fine with gnolls not trying to kill people, but felt cruel to him in ways he can’t articulate. Again, the idea that even slaves back in the Underdark had the ability to complain about being slaves when no drow was in earshot, but these gnolls were expected to be happy and grateful that they were now serving the Absolute by being controlled by a cult member, and even made to pray when she was showing off her power.

I also liked that the game unintentionally had a reaction that worked for Bel regarding ‘deflect Z’rell’s probe into his motivations’, in addition for ‘why did you free the goblins’. Because while Bel is complaining about Araj oversharing, he would entirely use his sexual fantasies to try to get someone to drop a mental link (because you were the one prying, asshole) — he suggested mooning/flashing the scrying eye to one of the goblins back in Act 1 if it tried to follow them to the latrine — but Z’rell managed to get enough from that to actually get something useful about Bel’s desires. Which, yes, he does actually want things like trust and emotional intimacy and touch, and he is not comfortable with the idea that this could manipulate him. Hell, I wonder if Bel didn’t spot Astarion’s ulterior motive in his seduction until after they had sex not just because Bel isn’t used to being the one in power, but because Astarion did pick up on something Bel wanted enough to temporarily suspend the part of his brain that asks ‘why is he doing this’.

Bel really doesn’t like the idea that he could see how the Cult of the Absolute could recruit him, even without the parasites… though awareness is probably the best counter.

(Aside: Bel did hug Karlach as the test that her engine was no longer causing her to be too hot to touch. It might well be the first time he hugged someone for non-sexual reasons in years. It might finally occur to Bel that while Wyll isn’t ready to have sex, Bel can get some of his need for physical intimacy via physical affection from friends and his boyfriend. That and I can see Karlach being the sort of person who, now that she can, deciding that everyone in camp should be offered hugs or fist bumps or whatever else. Woman’s spent 10 years not touching people, she’s going to make up for it by touching everyone who wants to be touched.)

Bel totally does not question why Araj assumes Bel can order Astarion around. Bel is a drow, Astarion is not and is a type of undead that usually is not independent of a ‘master’, therefore Bel must command him. Bel does actually find it deeply satisfying that he can tell a female drow ‘no’. It does make me regret having Bel resolve his love triangle before Moonrise, because I know this encounter triggers Astarion’s Act 2 romance scene, and some of that brings up things that Bel actually does want to talk about with Astarion. Ah, well, I’ll see what happens when I get back to camp, and then there’s always fan fiction after watching the actual scene on YouTube. (Because, honestly, Astarion being honest with his original intentions would let Bel open up about ‘yes, I know because I would have done the same thing not so long ago, and hated myself for it, and I think we would work better as a platonic support group than a couple for that reason’.)

Letter 26

Jul. 4th, 2024 07:00 pm
lettersfrombel: (Default)
2 Mirtul, 1492 DR
Somewhere near Last Light Inn

Dear River:

Well, we have the protections we need to move freely, but I can already tell this place will wear on me in a very different way than the Underdark does. That, for all its hostility, is home and has its own beauty and wonder. This place feels cursed and oppressive, even with the protections.

The good news is that Karlach is feeling better, as Master Dammon managed to insulate her engine enough that she can touch people without burning them. The bad news is that he’s clear that Karlach’s engine was not designed to operate outside the Hells, and she is laboring under a deadline to find a better option. I don’t suppose some messenger from another god would be willing to show up to stabilize it? We can’t be that lucky twice, and if anyone told Karlach it was her job to blow up for the good of us all, I hope she punches them.

The Absolute is aware that the Harpers have set up this area as a base, and that a cleric of Selune is the one maintaining the barrier. Right after we got our blessing that allows us to not have to carry torches everywhere, an agent of the Absolute showed up. With wings grafted to his back, which is more than a bit disturbing if you ask me. His minions grabbed Mol, but we managed to keep the cleric, Isobel, from being taken. It turns out that divine magic is very useful against anything in the area.

The Harpers decided to lead a raid on an Absolutist caravan, to capture the means to get to Moonrise Tower for us — even Selune’s blessing is not enough. We didn’t have much of a chance to see the sights, yet, before we set up an ambush. No one on our side died, but… well, I was not prepared for a fucking drider to be the one leading people into the dark. I may have had an emotional reaction there.

I assume you know about driders, River. Beyond just that they look like the unholy combination of a drow and a giant spider, I mean. They aren’t born, they are created when a drow is tested by Lolth and fails, or when one has pissed off a particularly powerful priestess. They tend to have lost any mental stability they once had, and are driven out from our settlements but not killed, as Lolth prefers they be alive to suffer for failing her. Needless to say, they give me the creeps, because they are intended as a reminder for the rest of us. Elisund was not important enough to Lolth for the creation of a drider to be anything that happened in my lifetime, but I’m told groups of them can be found around larger drow cities, trying to scavenge what they can, and pick off reminders of what they once were. But just because it never happened, didn’t mean it wasn’t the sort of thing that hung over our heads as possible. Seeing one is… well, a visceral reminder of my own past and things I’d rather not remember.

I probably could have talked my way past this one. Like I said, driders are intelligent and cunning, but Lolth breaks their minds in ways that mean they aren’t what anyone would call sane. I assume this one latched onto the Absolute as a better alternative to a god that made her contempt clear. I decided the motherless wretch was probably better off dying to us than to be chased into the shadows to die, but I don’t know that it really makes a difference. His lantern was apparently powered by a pixie or sprite or some type of tiny fae creature that was very good at going from ‘adorably twee’ to ‘angry at everyone’ once I let her out. Which, given that being trapped in the lantern was apparently not pleasant, fair enough. Asking nicely meant that we got the blessing to move through the curse without any pixie torture, so that’s nice.

Wyll continues to be surprised I chose him over Astarion. Frankly, I should tell him that if he wants Astarion as well, I don’t mind and he should go see if Astarion is interested, but somehow I don’t think he’d go for it. I am not going to explain why I ‘broke up’ with Astarion, if you can call ‘we occasionally had sex’ a relationship, because too much of that is Astarion’s past for him to disclose or not. I don’t know how to explain why I chose Wyll. If it were just lust, it would have faded since Wyll… well, he’s interested in bedding me, but not yet, and he knows at this point that he need only ask me. Maybe… it’s nice to feel like he wants me for something other than my good looks and bedroom skills, but I’m also afraid that the person he thinks I am isn’t the person I actually am, and eventually the mask will fall off. How the hells do other people deal with the mix of wanting to be known but finding it utterly terrifying?

(I wonder sometimes if we were’t all bound together by our shared mission and predicament if this is when I’d suddenly find a reason to be elsewhere rather than deal with this. I’m used to having much smaller and simpler desires.)

Onward to Moonrise. We’ll see what horrors we find there.

Your friend,

Bel


From the Player:
I had to redo the Marcus fight because I failed it and was moving into the ‘fight everyone else in the inn’ when I realized I was late for my D&D game in real life, and needed to finish things later.

Bel does have a visceral reaction to seeing a drider. Logically, he should have talked Kar’niss into handing over the lantern and fleeing into the darkness, but Bel was unsettled enough that he just ordered the Harpers to attack.

Bel might well be correct that he can’t self-sabotage with his relationships as much because he’s stuck with people and has to use his words. I also suspect Wyll is aware that whatever reason Bel gives for being kind is not always Bel’s actual motivation, and that some of the things he likes about Bel is that Bel is the way he is despite of his upbringing. I also think both of them are bad at being selfish for different reasons; for Bel at least, that is due to an upbringing that reinforced that he wasn’t as valued as other people, and he has internalized that a lot, even if his goals have changed. Thankfully, Bel sees no reason to take on giant causes, unless they are something his friends care about, and then he is there to stop them from doing anything rash. Unfortunately, he just started dating the Blade of the Frontiers.

Letter 25

Jun. 30th, 2024 09:11 am
lettersfrombel: (Default)
1 Mirtul, 1492 DR
The Last Light Inn

Dear River,

I may be courting someone and I have no fucking clue what I am doing.

Last night, Wyll offered me a dance, and I actually managed more than a brief kiss goodnight. I invited him to go find a secluded spot and take things a bit (or a lot) further, but he insisted he was doing this the old fashioned way. Well, the human old fashioned way, the thing that happens in romantic tales. Which I understand to mean something like courtship. I clearly am going to have to sit down with every bard I meet and figure this out. For a species that lives such short lives and has large families, one would think they would be more in a hurry to get started.

It is novel, however, because while I don’t doubt I have more sexual experience than Wyll, if only by sheer lifespan, he’s the one leading the dance when it comes to romantic experience. Among my own people, most of my liaisons were finding those of like mind who weren’t going to make things too much of a power struggle, or cases when I had motives other than carnal ones. And on the surface, I’ve not pursued anything even medium term. Our friendship is the closest I’ve come, and I was never quite sure if I wanted to bed you or not. My fling with Astarion is probably the longest I’ve been with a lover who wasn’t another drow. Which… yes, I did finally break it off with him. He is good looking and very good in bed, but I keep having stabs of guilt about ‘does he actually want to be fucking me, or does he think he has to or I’ll stop protecting him’, and I still have no idea on how to talk to him about that. I should have done it earlier, but I needed that push over the edge.

Astarion continues to concern me. As long as his master exists, I don’t think he is going to feel safe, and will grasp for anything that will work as a weapon. Including figuring how the Cult of the Absolute controls people via the mind flayer parasites, so he has an army between himself and Cazador, and retains the parasite’s protection against domination. Or making deals with our old friend Raphael, who had showed up in the Last Light to approach Mol, the tiefling girl I was so impressed by. Nothing has been signed yet, so I still have time to find my own resources, but Raphael definitely knows more about Astarion’s situation than Astarion said, which is concerning.

In better news, the smith, Dammon, also made it to the inn, and managed to stabilize Karlach’s engine. He thinks he might be able to get it to run cool enough that other people can actually touch her; as it is, he had to make the parts he needed and have her install them, which takes a lot of nerve on Karlach’s part. We found the supplies here and there, and we’re going to talk to him this morning to see if he has news.

Jaheira and the Harpers have something of a plan, largely based around the fact that we can get to Moonrise Towers because most of the cult assumes we are fellow True Souls. Apparently, not enough information about us has been found to visually identify us. Our task is to figure out why the leader in Moonrise, Ketheric Thorm — who is supposed to be a Sharran priest who was involved with cursing this land, but is also supposed to be dead — apparently is not only alive (or undead?) but invulnerable to normal weapons. And rescue a number of people: most of the tieflings, a number of deep gnomes from Baldur’s Gate including the ones who know how to make runepowder, and Wyll’s father. Jaheira apparently thinks I am being selfless for doing this rather than seeking a cure, but I’m not going to rest easy until I know this is no longer a threat. As long as the Cult of the Absolute exists, I am on their target list for my continued ability to cause problems.

Even without Wyll’s father, the cult is already moving on Baldur’s Gate. Should this letter reach you before this all is resolved one way or another, I advise steering clear of there. I don’t know how the other cities of the Sword Coast are doing. I can only hope the cult’s resources are limited enough that they can focus on one city at a time. Some of the Flaming Fists are escorting Councillor Florrick back to the city to get reinforcements, but she made it clear that between the shadow curse and the cult, we should not expect them in time to do any good.

Speaking of the curse, we do have a lead for Master Halsin. A man stumbled out of the Shadowfell, with his mind partially intact. He mentioned the name Thaniel, a fae Halsin knew in the area, so if we can somehow heal him, he might be able to give us more useful information. I hope it works, because carrying torches everywhere is a pain in the ass. After checking in with Master Dammon, Jaheira told us to consult the priestess of Selune who is creating the barrier. She can give a blessing that will protect us from some of the curse. (It does remind me that traveling with clerics of darker gods can be a pain, as I expect complaints from Shadowheart about the blessing. She’s getting it anyway if she wants to come along.)

I’ll leave this letter with the people at the inn, though I don’t think anyone is leaving here until we can do something. I might have had better luck asking one of the Fists to carry my mail for some extra supplies.

Your (apparently no longer single) friend,
Bel


From the Player:
I continue to be amused that Bel picked the character least like him in terms of ‘the balance of physical and emotional intimacy’. It does mean I have a character who has tried to be smooth and seductive who now is (offscreen) calling in every favor he has with Alfira to hear ‘popular romantic ballads of Baldur’s Gate’ to figure out what Wyll means. Or bothering the other party members, which Astarion might find hilarious and Lae’zel baffling. I honestly don’t think Bel ever even considered if he wanted romance, but… well, he kind of does? Realizing that the guy you like spent time planning this for you is in the ‘oh, this is unexpected but I think I like it’.

While I do see Bel as poly-agnostic (is that a word?) — he is fine with either a monogamous or polyamorous relationship as long as he knows the expectations and the monogamous relationship is meeting his needs — he did actually need to cool with with Astarion for the reasons he mentioned, so Astarion bringing up ‘hey, are you with Wyll’ was an opening to say ‘yeah, I kind of am now’. (Bel also has been flirting hard with Halsin, so there probably will need to be the ‘defining the relationship’ conversation with Wyll in the future. Thankfully, Halsin is a grown-ass adult and won’t sleep with anyone whose partner isn’t comfortable with it, because monogamy as distinct from possessiveness wouldn’t occur to Bel necessarily.)

Bel does figure that Astarion’s talk about controlling the cult is down to ‘dude wants a weapon to go kill Cazador’, because it is a very familiar outlook to the world: someone has to be in charge, so if it is me, I’m not the one getting victimized. Hence Bel’s realization that they are going to need to deal with Cazador, though he is hoping it can be ‘after the Cult and saving Baldur’s Gate’. Bel has not learned from experience that he doesn’t get to choose the order of his problems’ resolutions.

Bel’s relationship troubles are going to deal with the fact that Lolthite drow society is hierarchical. While same-sex relationships lack an inherent hierarchy in drow society, there is still the ‘class, birth order, and general power’ to think about, as well as political influence. And even if both people want to opt out, there is the awareness of expectations. Bel doesn’t know how to navigate this with Astarion, so he decides to just leave the relationship without an actual conversation about why. And this is going to bite Bel in the ass when it becomes harder to ignore that Wyll isn’t just ‘my boyfriend, the Blade of the Frontiers’ but ‘the only child and heir to the Grand Duke of Baldur’s Gate’, while Bel is a non-human foreigner with zero high-society social connections on the surface outside of Wyll.

Bel’s scene with Jaheira involved realizing she slipped something in the wine, identifying it, calling it out, drinking it anyway, and then lying about how much the parasite is affecting him. (That last one may be denial on his part. He’s fine. It’s only a little brain worm.) See, you can trust him? He’s willing to drink a truth potion. He just objects to the fact people keep trying to kill him. Bel also got to help Mol try to hustle Raphael at lanceboard, even if Raphael knew exactly what both of them were doing. It was the principle of the matter.

Letter 24

Jun. 28th, 2024 09:50 am
lettersfrombel: (Default)
Greengrass, 1492 DR
The Last Light Inn

Dear River,

My life has gotten far too full of gods, devils and heroes recently, River. Let’s start with the heroes first. The Shadow-cursed lands live up to their name. We are still in the outskirts of the curse, but if we step outside the light — a torch, or magic — we can feel the curse rotting our insides. We came across a couple of dead animals that don’t seem to have rotted. We also saw what happens to people if they don’t get into the light; they rise as undead, or shadows. I don’t think I’d venture here without a cleric or similar.

We encountered a patrol of Harpers here. I mentioned them in a prior letter; some do-gooder organization that wanders the Sword Coast. Surprisingly, no comments about my species. We did have to assist when one of their members was dragged off into the dark. They directed us to an inn that had been warded against the curse that they were using as a base. We also learned that when their leader decided to detain yours truly because she thought I was a True Soul and… well, I don’t know if she was going to interrogate me or just kill me. The group had enough captured parasites they could use them as a test for True Souls. We might have been killed, except that the tieflings had stopped here as well. Mol, the charming little future thieves’ guild leader, spoke up on my behalf. It seemed I had made an impression on her. Enough that the Harpers were convinced I was acting against the Absolute. I had to explain that our group was warded, and that I didn’t know entirely how it worked, but I could tell her what I knew. Thankfully, bringing the artifact out did actually affect the parasite they were using as a test.

Karlach recognized the lead Harper’s name. Jaheira was a half-elf who had saved Baldur’s Gate from bhaalspawn a century ago. Apparently the god Bhaal, a god of murder, decided he was going to sow his divine seed throughout the coast, and use the various children as part of his plots. Which may just be the equivalent of telling them to go kill things for Daddy; Bhaal is not a sophisticated god. Seeing Karlach so excited was, frankly, adorable. She and Wyll are coming to my meeting with Jaheira. We also need to check if Master Dammon is still with the others, to help Karlach.

Before that, we met another legend, one even I had heard of. Coming up into the lands, we had someone waiting for us. I assume you have heard of the wizard Elminster. Gale not only knew of him, but was familiar enough with him to be pissed off by his attempts to avoid the subject of his visit. At first I just invited him to our camp for a midday meal, just to get him and Gale to stop bickering, but I quickly figured out that his cranky old man demeanor was at least partially to avoid the actual subject.

Mystra has been watching us. She noticed that Gale’s orb is getting harder to stabilize by consuming bits of Weave, and brought Elminister in to cast the spell to stabilize it. Unfortunately, it wasn’t a gift for free. She wants us to find out whatever the Absolute is, and use the orb to blow it up. Gale was lucky he was reminding me that Elminster was here as a messenger, because I was inclined to tell him to fuck right off. I’m pretty sure I said the same about Mystra. Gale pointed out that the gods can’t interfere directly with this sort of thing, and that divine intervention often causes more problems than it solved. And certainly, I grew up in a culture where we could have done with a little less divine intervention. But I object to using this as a criterion for forgiving Gale, rather than asking him to do so for altruistic reasons or because he still follows her. I’ve made it clear that Gale blowing himself up is a last resort, and that we are going to find another way. He fucked up in getting himself in this situation, but if we can figure out how to keep him alive, we are doing so.

So, Mystra, Vlaakith (would-be gods count), and Shadowheart’s patron are all on my shit list with Lolth. (Even Shadowheart is upset at Mystra, which says something about how this feels like a god has overstepped when another god’s cleric considers it an unreasonable request.) See my earlier statements about trying to deceive or compel people who are already loyal. Mystra didn’t need to dangle forgiveness in front of Gale to get him to sacrifice himself, only tell him that he could.

In other news, who should come visit us but Mizora, or at least her image. She has another mission for Wyll — a rescue, rather than his normal fiend-hunting. She tried to pretend this was business as usual, but she was clearly nervous about something. She threatened Wyll by noting his pact allows her to turn him into a lemure — one of the most lowly of devils — and cast him into Avernus. (Wyll said that was what he expected to happen to him at his death and, River, I don’t intend for that to actually happen. Humans live short enough lives as it is. And that comes from someone who was taught that the proper afterlife for drow was to continue to serve Lolth in the Demonweb Pits, which is not as pleasant as it sounds.)

I pressed. I told her that because this was clearly beyond Wyll’s normal duties, we wanted to re-negotiate his contract to end once this rescue was completed. She agreed once we completed the rescue. It… well, it might be not that easy. Both Wyll and Karlach reminded me that Mizora (and devils in general) are tricky, and Mizora refused to tell us who she wanted retrieved, beyond ‘Zariel’s asset’. Given Karlach herself counted as that, it’s not optimistic. On the other hand, they are being held by the Absolute, which isn’t exactly desirable either. I’d rather my mind stay free even if my body was pressed into Zariel’s servitude than to be enthralled to a cult. Of course, I’d rather neither, so do not see this as acting as any infernal bargain. But… if negotiating with devils is a skill I can learn, I’d like to learn it.

Our dream friend has been more vocal since the creche. He also reports that the Absolute is stepping up its attacks on us, trying to get us to transform into mind flayers. Which might be a good sign that we are making an impact, but I can’t help but think of that elf we met in Auntie Ethel’s trophy room, seeing my future as a mind flayer, with my friends dead around me. I suspect if one of us is transformed, that is the likely goal — kill as many of the others as possible before being brought down.

Your friend,

Bel

From the Player:
Realized I was missing some of the tieflings and replayed this, only to realize it was due to a decision I made in Act 1, so I just wasted some time.

Bel is more mad that Mystra is couching this as Gale’s redemption rather than just asking Gale to deal with it, and giving him the tools (a stabilized Netherese Orb). Because Bel totally believes Gale would martyr himself without need for ‘this is your repentance for having fucked up’. Which… Bel totally believes Gale fucked up in trying to surprise a god of magic by doing some dangerous magic shit to ‘help’ her (which was probably more ‘impress her’). Mystra fucked up by leaving Gale hanging and then being all ‘you need to do this as an apology’ rather than ‘this is important enough that I trust you to do this’. Bel is at least aware enough to not be too snippy at Elminster, even if he does wish they could just throw the epic-level wizard at the problem. (Why do we even have them if we can’t?)

Of note, I’ve seen commentary that Gale mentioned Ao, the Overgod, which is not common knowledge, but given Gale’s background, it makes sense why he knows about him. Bel probably needed to clarify that. And, yes, as someone who grew up in a Lolthite community, Bel is generally in the ‘gods cause more problems than they solve’, to the point where Lolth’s cultural manipulations of the drow apparently mean she needs to keep meddling to keep drow cities politically sustainable, but it would be really nice if Mystra could just fix this other than ‘guilt Gale into blowing it all up’.

(Bel did kind of want to grab a random book from the supply chest and have Elminster sign it, just to give it to his wizard brother. Like ‘I couldn’t bring him home to meet you, but look who I met!’.)

Bel is impressed that the Harpers figured out how to detect True Souls, or at least people implanted with parasites. The duergar could, of course, but that was because of inborn psychic affinity, particularly for mind flayer stuff. Not much use to the party because their own tadpoles clue them in, but clever.

Shadowheart and Astarion also have Bel worried. Bel really does not like or trust Shar, and seeing what Shar’s followers did is a marked contrast to Shadowheart’s more sympathetic take on the god. And, frankly, after talking Lae’zel out of fanatical devotion, having to push back on Shadowheart is exhausting. And Bel just wants to stand next to Astarion and point to Wyll as ‘this is why we don’t make deals with devils’. Right after finding out that Wyll’s contract apparently isn’t just of the ‘Mizora gets to call him to take down demons and devils indefinitely’, but ‘even Wyll assumed it would end with him being cast into the Hells as a lemure'. Hence pushing to re-negotiate as soon as Bel noticed Mizora seemed desperate. Bel knows that it won’t end there, but it might at least give them breathing room.
lettersfrombel: (Default)
Decisions:
— Helped the tieflings.
— Returned the chest to the Zhentarim without opening it.
— Found infernal iron, but not in time to realize what to do with it until Act 2
— Killed Gandrel, the monster hunter.
— Let Auntie Ethel go for her hair and Mayrina’s safety. Used the wand, and turned it and the undead Connor over to her.
— Gave the Noblestalk to Shadowheart.
— Got Sovereign Glut killed, so didn’t have to intervene in a myconid power struggle.
— Talked the duergar into turning on Nere and leaving the deep gnomes behind.
— Let Lae’zel use zaith'isk, and failed all the rolls there,
— Was given the githyanki egg, which is now in Lae’zel’s possession.
— Willing to use the tadpoles, but not force others to do so.

Relationships
Party Members )

Letter 23

Jun. 23rd, 2024 06:50 pm
lettersfrombel: (Default)
2829 Tarsakh 1492 DR
Near Rosymorn Monastery

Dear River:

I try to be grateful for small things. Like, thanks to Lae’zel, I not only learned about the githyanki, but I got to see one of their creches, an opportunity few non-githyanki receive. Right as we crossed the threshold, and Lae’zel claimed her right to use their infirmary, we ran into a couple of adolescents talking. It does not seem to be a happy place to grow up, but… it is harder to resent a childhood when everyone around you has a similar one. Ask me how I know. Or maybe everyone down to the children are on edge because the artifact Shadowheart stole is apparently Very Important, and the githyanki higher-ups are in everyone’s business about finding it, and even the trainees are feeling the atmosphere.

I am reminded of my own childhood, and not in pleasant ways. I don’t know if I can be reminded of my childhood in pleasant ways, to be fair. We walked in on one of the teachers disciplining a youth, for being unwilling to fight a classmate to the death without a better explanation for ‘why’. No, I was never asked to do that by my uncles, but there was the assumption that if I or my cousins, or whatever promising commoners they brought in to swell our numbers died in training, it was likely our own fault for not being better. I asked Lae’zel about it, and she said the main difference between this and her own creche was that her teachers saw no point in directly trying to murder the students, but didn’t care if the students killed each other, because it would weed out the weak and the overly arrogant. That isn’t exactly better.

Their reasoning is that the githyanki are only as strong as their weakest member, but I have learned there is a strength in knowing that someone won’t try to kill you if you slip up. If you do not tolerate mistakes, that only teaches your students to hide them. Anyway, I managed to be sufficiently annoying to cause the teacher to decide to just order the young man to sharpen the swords, and single me out as an example of why the people of this world are lesser beings. Which… do you know how refreshing it is to be condescended to and know it has nothing to do with me being male or drow?

I did stop to chat with the young man, who told me he had found a hidden book in a visiting warrior’s armor, which told of some legendary githyanki prince who did have traits like compassion, and apparently my silver tongue reminded the young man of him. It… River, I was reminded of my brother Harlkyn so very badly, I think I would have fought the whole damned place for this child I barely met. Because even if I stayed his execution for the moment, he is going to die like my brother did if he doesn’t learn how to at least maintain the facade of what is expected of him, but I didn’t know how to tell him that, or even if he’d listen to some strange outsider. I also imagine that, unlike drow, githyanki do not train their children in deception against their own people — witness Lae’zel’s attempts to lie — though surely some ability to mislead is necessary in combat.

We also may have come into possession of a githyanki egg. No, I’m not giving it to the human we met the other day; I’d rather cut off my own balls and try to pass those off to her. Apparently the caretaker of the eggs and the leader of the creche are having a standoff on if the egg will hatch at all, and the caretaker is aware he is running out of time. Unhatched eggs are destroyed. The man was clearly desperate enough to trust anyone who wasn’t going to kill or sell it, though he was not impressed with me vowing to raise it like my own flesh and blood rather than find some other creche. I don’t know if one would take a random egg, especially from some traveller. (I wouldn’t even know where to find one; Lae’zel’s is apparently in orbit around the planet.).

I gave the egg to Lae’zel, who admits that she also has no business caring for an egg, but at least we both know she’ll keep it safe. I also have some fun facts about githyanki reproduction, which sounds dreary as it apparently is entirely separate from sex, and largely comes down to their queen ordering certain githyanki to certain creches to lay eggs or whatever. I suspect being pregnant, or whatever you call it when you are forming an egg, is a distraction from the warrior’s life, but I can’t say that I’d want to be ordered to become a father, and my part in creating a child is far easier than pushing something that big out of my body.

Lae’zel insisted on trying the creche’s machine for ‘purification’. It didn’t work; it did nearly fry her brain. She’s got some lingering damage, which I intended to take out of the creche leadership’s hide, because from what little I can glean from this, the device may have been more intended for killing infected githyanki than in ‘curing’ them. I suspect if I could get their healer alone with some sharp objects, I might even get her to admit that. Now, River, you know I didn’t take it personally when Nettie tried to kill us in the Grove because she couldn’t do a thing about the parasites. What I take personally is that if the healer told Lae’zel that there was no cure, and the best hope for the githyanki people was for Lae’zel to be killed so her body and parasite could be studied, Lae’zel would have agreed to have her throat cut out of duty to her people. That is what I object to; that it was a lie to someone who didn’t need to be lied to. Despite Lae’zel’s protestations to the contrary, I managed to convince the healer that she was cured, and in her interest in what had just happened, she managed to forget that Lae’zel mentioned the rest of us were also infected.

(Thanks to Junior and the other parasites, I was getting a close to first-hand experience of what kind of pain Lae’zel was in. I tried to use the link to either persuade Lae’zel to leave, or to do something to the machine myself, but I failed. Even if I can do basic tasks to protect people, like the egg and the young man in the classroom, I still am not strong enough to protect my friends. I don’t think I could have stopped Lae’zel from volunteering, but maybe I could have kept her from getting hurt so badly.)

Lae’zel is still convinced that this is all some kind of test of her personally, and that those who stand in her way are either traitors or parts of the test. I think her faith is wavering, which is why she is trying to justify it so hard rather than accept that those she put her faith into do not deserve it. This is after we killed that inquisitor because I refused to give him the artifact that’s keeping all of us sane. And who should appear but some kind of illusion of Lae’zel’s Queen Vlaakith herself, to command us to go inside the damned thing and kill the occupant. She claimed she needed us to do so because it was stopping her from stopping the mind flayers. She isn’t wrong that this new ability, to infect people and then trigger ceremorphosis at some later date makes mind flayers a lot more dangerous: while they can still control people without infecting them with a tadpole, this does seem to have increased the scale. Since I had a few questions to ask myself, I lied and said I’d do it.

The person inside seems to be our friend from our dreams, though he would only speak to me. I suspect because he used a different guise for each of us, and couldn’t do that ‘in person’, and for whatever reason, I seem to be the leader of the group. His story is that Vlaakith can’t replicate the initial feat that freed the githyanki, done by ‘Mother Gith’, the race’ s namesake, but apparently he can. The githyanki think Vlaakith can, of course, so proof she is full of shit would cause a civil war. Lae’zel accepted my memories of the encounter as proof that at least I believed this, even if she is… well, I hope she is on the fence at this point. As for myself, at this point I suspect Vlaakith’s solution is ‘kill everyone that might have a parasite in their heads and expect the rest of Faerun to be grateful’, so for the moment I’m siding with the person keeping us free. I don’t trust him fully, but I trust him more than Vlaakith.

We did escape, though it involved killing a lot of the creche’s leadership and guards, which at least means I got my revenge on what they did to Lae’zel. Between that and Vlaakith knowing we have this artifact, we probably have a target on our back right now. Good thing we’re heading into inhospitable country. Of course the bad thing is that we’re heading towards the Absolute’s stronghold, and they probably would like this thing as well. So, well, if these letters suddenly stop, you know why, dear River.

Your lucky friend,

Bel


PS I’m writing this postscript the next morning. I want to tell you what happened last night, dear River, but it is serious enough that I don’t want to commit it to paper. Suffice to say, I had some of my suspicions about githyanki purification confirmed, enough to suspect that when we encountered Kin’rath Voss, his attempts to have us all killed were to spare us the walk to the creche. My statements about Vlaakith stand. I suppose the flaw in being a deceptive person who wants a loyal army is that one doesn’t realize that you don’t need to deceive them if enough of them are loyal. At least among the drow, we learn young that we cannot expect loyalty from those above us, save for that rooted in practicality or possessiveness, so our own loyalties are rooted in practicality. My own devotion to my companions, past and present, is an act of rebellion.

From the Player:
A lot happened here, and it gave Bel feelings. He already empathized with Lae’zel over growing up feeling like one was worthless until one ‘proved’ one’s worth to one’s superiors, and the idea that weakness must be stamped out (including letting the weak die). Bel was one of those people who fell in line: he never found the beliefs comfortable, but accepted them as ‘this is how things are’. Bel’s younger sibling (assigned male at birth, but actually nonbinary — Bel does not know this) pushed back, and eventually ran off before their defiance got them killed. Hence Bel being determined to save Varrl, the trainee who had found a book about Orpheus and imprinted on him. And feeling uncomfortable that apparently this kid thought Bel was amazing for being able to deescalate a conflict to save him, while Bel is all ‘I can’t stay here to teach you this, and it might not work for you, please do not get yourself killed trying to copy me’ flailing.

Bel feels better about the githyanki egg, even if he entrusted it to Lae’zel. Bel does have parental instincts, but he also figures that while Lae’zel isn’t a caretaker, she at least might have memories of githyanki infants to make some sort of guesses. Or at least some biological knowledge — do we need to leave it in brine like in the hatchery? Can githyanki infants eat solid food when hatched? While Bel is aware that the egg’s odds are better with them than back in the hatchery, he’d stiller rather not fuck it up. (Also, he agrees with Lae’zel; that egg is going nowhere near Esther.)

Bel also feels guilty about letting Lae’zel go in the zaith'isk, because he had his misgivings about the damn thing based on both Halsin and Omeluum being clear that the tadpoles could not be removed without killing their hosts, thanks to the magic on them. He knew Lae’zel did trust her people, and wouldn’t see any red flags, but she is an adult and Bel tries to treat people as competent. Like, logically he knows that she wouldn’t trust him over an expert of her own people, but emotionally he wonders if he could have done something beyond ‘trick the doctor into believing that Lae’zel’s parasite was fried before the zaith'isk was blown up. Also the fact that Bel failed all his rolls so the Dream Visitor had to blow the damned thing up also meant that the party is now out of parasite specimens — Bel had been avoiding using them, but when he gets freaked out by his own weakness, he can be talked into grabbing them. (He still won’t force them on other people, even if they might undo the damage to Lae’zel’s mind.)

Ironically, I lost a save to something stupid where Bel rolled a critical success on the first roll, convincing Lae’zel to get out of the zaith'isk right away. But then we picked a fight with the folks in the infirmary, AND refused to give the creche leader the Astral Prism, even just to get her to unlock the door, and we had Shadowheart with us (so had to deal with her wolf phobia). So Bel got the timeline where no one died (except Lae’zel in retrieving the Blood of Lathander, because I wasn’t careful about where she was positioned), but Lae’zel gets brain damage.

Bel takes personal loyalty pretty seriously, as he notes in his postscript. Honestly, I suspect he’s processing the same feelings he had when he realized that he couldn’t trust the adults in his life to look out for his best interests if those differed from their desired use of him, but was still young enough that he had to depend on adults to not die. And it’s easier to get angry on behalf of someone else.

Bel isn’t including their encounter with Kin’rath Voss as Bel isn’t getting that on paper; he doesn’t think Vlaakith will intercept his mail, but why chance it. He is all on board for ‘let us ruin what Vlaakith has going for her’, and is honored and touched that the thing that seemed to tip Lae’zel over to ‘I am not betraying Vlaakith, Vlaakith has betrayed me’ was Bel confirming Voss’s description of purification with his own observations. Because that was probably the first time Lae’zel showed that she trusted Bel more than one of her own people. Like, as far as Bel is concerned, the Astral Prism and its occupant stays with them until they no longer need the protection from the Absolute, but, sure, let’s have a revolution on the astral plane, and screw over a would-be god.

Death count for characters is so far 3. Karlach slipped off back when exploring the back route to get to the part of the Emerald Grove where Sazza was being held. Wyll was killed when Philomeen detonated the runepowder. Lae’zel was pushed off a ledge while I dealt with the Blood of Lathander puzzles. So far, if we ignore total party wipes, I’m having a lot more problems with gravity than enemies. I might have to do a summary of relationships/decisions for the next post.

Letter 22

Jun. 22nd, 2024 10:12 am
lettersfrombel: (Default)
27 Tarsakh 1492 DR
Near Rosymorn Monastery


Dear River:

We did spy the githyanki of the creche interrogating some of the cultists of the Absolute. Master Halsin did mention this was one of the paths to Moonrise Towers, though it was better to go back and through the Underdark. They have set up their creche in a monastery of Lathandar, after they killed the original inhabitants. I’m not a religious man, but I don’t like walking around here. It feels like Lathander might be taking personal offense to the treatment of his spaces. Madame Lae’zel continues to be rushing towards her fate, while I worry about what she will find when we do so.

The githyanki did not clear out the parts of the monastery that they are not using. We found some kobolds who had recently discovered the wine cellar (and some of the wine). We also found notes and diaries left by the monks, detailing this as the home of the Blood of Lathandar, and something on the roof that apparently is called the Lance of Lathandar. I don’t know what it does, but it looks as ominous as a god of the morning’s things can be. (And, do remember I’m a drow; I don’t particularly like the first bit of sunlight in the morning, even if I deal with it well.) I may have unlocked something intended for the next leader of the monastery, to secure this relic. It would be nice to find an actual cleric of Lathandar to give it to.

Karlach is not doing so well. I wish I had known of her problem sooner, before Master Dammon the smith left for Baldur’s Gate. He seems to be the only one who could help her out. If he’s sensible, he’ll detour around the shadow-cursed lands, so who knows if we’ll run into him. I hate this, because this is not a problem I can solve. But I can't do anything here, unless we want to drop everything and locate Dammon right now.

Your friend,

Bel

From the Player:
I found the multi-layer structure of the Monastery pretty confusing. It didn’t help that I didn’t want to break things before I knew what I was breaking. But it was very atmospheric.

I also picked a spring start date for Bel's letters, since I started playing in April, but apparently Halsin has a journal that sets the game more in late summer/early fall. If I ever revise this, I might change the months.

Letter 21

Jun. 15th, 2024 11:32 am
lettersfrombel: (Default)
26 Tarsakh 1492 DR
Near Rosymorn Monastery


Dear River,

I am worried about how Lae’zel is going to take this, because, gods, she is so young and so trusting in her people, despite mounting evidence to the contrary. I don’t remember if I was ever that naive. Certainly not after my younger brother died; before then I might have believed that following the rules would keep me... not safe. But safer. But I never trusted that things would work out if I just did what I was told.

We made it back to the surface, and encountered a githyanki patrol. The leader was someone important. Kin’rath Voss, I think he said his name was. (The first bit is a githyanki title.) He definitely had a giant fucking dragon with him, and if Lae’zel hadn’t run ahead, I would have suggested we avoid that. Certainly the group of Flaming Fist mercenaries didn’t fare well, even before the dragon showed up. The githyanki are looking for both the mind flayer ship and the artifact Shadowheart stole from them. Given that’s the only thing keeping us all out of the Absolute’s clutches, I’m not inclined to give it to them as long as we still have parasites in our heads. Thankfully, Lae’zel is so focused on her own task that she didn’t think to mention it.

Unfortunately, she is also shit at lying, especially to an authority figure of her own people. I signaled she should just accept the orders given her, then ignore them and we continue looking for the creche ourselves, but Voss saw right through her and she told him about the parasites. And he pretty much said she was a dead woman walking, and commanded his forces to kill her, and us while he went off to report to their queen. (Or so he said; he was lying about that and I don’t know enough to know why. I assume there’s politics, but above Lae’zel’s pay grade. Do the githyanki even get paid, or is this a room, board, and glory sort of affair?) Despite this, Lae’zel seems to believe that Voss was some kind of aberration for trying to kill an infected member of his people rather than bringing her to the place where the githyanki raise their children where this curative artifact is. I know what she was taught to do, but he didn’t even pretend that it was simply a matter of convenience for him to kill her rather than give her some actual directions, let alone an escort.

Hence, I am worried. I find seeing other people’s faith in something so painful, because I suspect it must end in grief. (I worry about Shadowheart as well. I don’t know why this never comes up with Nurgle; perhaps because he already passed through the disillusionment and has come to some very strange equilibrium with Talona. Honestly, I was more concerned about his faith in me than his god.)

In reminders of Faerun natives also being horrible, we caught a human spying on the githyanki. Apparently she wanted one of their eggs for the Society of Brilliance. Naturally, the githyanki told her to fuck off and she was lucky she wasn’t killed. (No, they probably did not tell her to literally fuck off, but I assume they threatened her and I wonder what she was expecting to happen?) Frankly, the way she spoke about their eggs made it clear she didn’t see them as really people, and I can’t imagine a child raised in that environment would turn out well. While I haven’t been impressed by the githyanki for ‘societies that are good places to grow up’ — and as someone raised in such a society, I can spot some of the tells — I’m pretty sure that raising a child as the only githyanki they know, being told their people are evil and that they might be intrinsically evil as well unless they prove otherwise is a terrible way to grow up. Also, it seemed to escape her the humans raise plenty of violent and murderous human children without needing some kind of racial propensity to evil, or a murderous culture or whatever her theory is.

I tried to pass an unhatched owlbear egg we found off as a githyanki egg, but she didn’t appreciate my suggestion that the Society wouldn’t know the difference. Fair, they probably would, and assume she was the one who was scamming them. I don’t know what a githyanki egg even looks like, but ‘roe’ implies they are more fishlike than a hard-shelled egg. (I am not stealing an egg for her. I won’t even tell you it’s because Lae’zel will kill me if the creche workers didn’t beat her to it, I wouldn’t do that to a child of any species. Even if I found an egg, I’d rather raise the child myself, and I wouldn’t trust me raising drow children, let alone a species I didn’t know existed last month.)

Continuing his march towards doom,

Your friend,

River

From the Player:
Work has slowed my ability to play Baldur's Gate 3, so more of a delay between posts. Which means I need to write my commentary with these letters (which I usually do as I play), rather than when I post.

Bel did take the dialog option of reminding Lady Esther that 'hey, people used to think drow were intrinsically evil and treacherous, rather than the product of an culture created by Lolth', and she was all 'yeah, so why not help me prove it by giving me the egg'. Sadly, no option for 'I don't trust you to know what good parenting looks like'.

I think in the original D&D game I played him in, Bel was True Neutral, but BG3 has him considering the merits of Chaotic Neutral, because authority figures keep trying to screw people he likes over. Like, he likes Halsin even if he thinks Halsin maybe shouldn't have been in charge of things, and he's neutral on Wyll's dad until he gets more information about exactly what happened between him and Wyll, and Zevlor seems fine, but other than that, authority figures are awful.

(Wyll's dad falls in the 'I hope your motivation was being caught between love for your son and loyalty to the people under your command/in your city, and you knew either choice would break your heart'. It's the different between 'I'm pissed off at you, but I acknowledge that it was a matter of neither choice being good, I just would have made the other choice' and 'what were you thinking!?'. Because Bel totally believes that if Wyll had stayed in Baldur's Gate, Mizora would have used the pact to manipulate the duke, and by extension, Baldur's Gate's military and law enforcement, and since Wyll can't talk about the pact, he can't talk about what the limits are.)

Letter 20

Jun. 13th, 2024 06:23 pm
lettersfrombel: (Default)
25 Tarsakh 1492 DR
Grymforge


Dear River

Our departure was delayed. The duergar and deep gnomes have cleared out, separately, so it is just us, poking around for whatever Nere was looking for, and this legendary forge.

I should have expected the mimics, as it is exactly the sort of environment that spawns them. They even had found the symbol for a Harper cache, to better blend in. Wyll the rest of us about the Harpers, some semi-secret organization working for the benefit of Faerun. I think one of the books we’ve collected mentions them, or something similar. Not surprising that neither I nor Lae’zel know of them, and that Wyll did. Also various lava-related creatures around the forge, and some animated armor for defense.

What was surprising was that the abandoned temple had a number of creatures from the Hells still around. Before they left, one of the duergar stonemasons had me look at some of the rocks as a second opinion. I’m entirely uneducated on this, but I did point out the melting and sulphur crystals to him, and he concluded the ruins have seen hellfire. We also questioned the livestock — stop laughing, River, Karlach can talk to animals — and one of the rothé recalled when Ketheric Thorm, a leader of the Church of Shar, had been here, when the shadow-cursed lands were first cursed. He mentioned that Thorm had been dislodged by an infernal creature that was certainly not a tiefling, and masked men. One of the fiends we fought matched ‘masked men’, in terms of being humanoid-shaped and masked. I don’t know who brought in the Hells here, but I can’t imagine it was the choice of someone who had a better alternative. (I saved the masks in case someone else can identify them.)

We are finally leaving here, to go find Madame Lae’zel’s people before we cross the Shadow-cursed lands. Wish me luck, dear River.

Your friend,

Bel

From the Player:
At some point, I might try to go back and fight Grym to get the adamantium gear, but I am done mucking about in lava. I think I did everything else here.

The roll for the 'recognize the Harpers' mark' was funny, because narrativly it worked really well even if it was just a dice roll.

Letter 19

Jun. 3rd, 2024 10:17 am
lettersfrombel: (Default)
22 Tarsakh 1492 DR
Grymforge


My dear River,

This will be another long letter because of an eventful day. Settle in with a glass of wine, or a cup of tea, darling.

Do you know, I’ve gotten so used to the Cult of the Absolute blurring distinctions between species that I didn’t think to question why duergar were involved here. The reason the duergar are now counted separate from other dwarves has to do with them being heavily altered by mind flayers into what they are now. Unlike the githyanki, they do not seek out mind flayers because they have a degree of sensible caution. Needless to say, when we arrived at the port, it was clear the duergar were mercenaries and pirates, hired by the Cult of the Absolute to manage things. They also have enough psionic ability that some of them can spot True Souls, and have at least a suspicion that it is mind flayer-connected. I got the colorful phrase that a True Soul felt like ‘a mind flayer shat a worm into your brain’; duergar mercenaries have a way with words. (The gate guards also asked my escort if he was ‘ploughing drow’ now to explain my presence. Sadly, I did not think of a witty answer in time. I think they expected me to be offended at the thought of being fucked by a duergar.)

Coming to the Underdark with surface folk gives me a new perspective. A lot of what I accept as cruel, but inevitable is questioned by them. Consider slavery. We — the drow — use it, and so do the duergar. In human cities on the Sword Coast, it is considered both illegal and barbaric. To get through a duergar camp, it means accepting there will be slaves and that the ‘infiltrate and scout’ part of the plan means ignoring that. Thankfully, I can pass off ‘no desire for cruelty’ as an arrogant wish to get on with what I consider important conversations. But I definitely should not have brought Wyll until we got to the 'liberate the camp' stage of the plan. Or Karlach, who at least knows how to deal with this sort of situation, I assume, thanks to her time in the Hells, but clearly was not happy. Or Shadowheart, because this is clearly an abandoned Sharran fort, and it creeps her out. At least I left Astarion at camp, as he is definitely the sort who when threatened, might lash out at someone who doesn’t deserve it.

(That leaves Gale and Lae’zel, who are useful, but not enough.)

At least getting insulted and belittled by duergar is refreshing because they are doing it because I am a drow and our peoples have a complex history that largely comes down to ‘competing for resources in the Underdark’. And Nere, the Cult of the Absolute’s drow leader here is an asshole who got himself trapped in rubble and the duergar are only hanging around because he’s got the purse on him. It is always good to see my people doing their part to create a sterling reputation for the drow. (Sarcasm, obviously.) I swayed the elder to help out if we turn on Nere, and I managed to subvert some spiders as one of them had heard the Good News about Lolth the Spider Queen. Which, I took the option that means fewer beings to fight, and hope it doesn’t come back to bite me in the ass.

(My family made a business of breeding spiders; it is true that we tend to treat spiders more like surface folk treat anything from a prize cow to a beloved dog or cat. This lot may be more equivalent to a group of wild dogs rather than a prize herding dog, however.)

I do wonder how the spider learned of Lolth. The spider trainer had a bunch of strung up drow, which would answer that question, except that he said that they stunk of the surface. I would love to know what they were doing here; not many of my people are outside of Lolth’s web. Fewer now. (Apologies for being morbid there.)

We managed to find out one of the gnomes had run with enough explosives to clear the cave-in. I tried to talk her into not blowing us all to the Hells, and giving them to us and making her escape. Normally I am good at this, but… well, it is useful to know that Withers can cast resurrection spells for a fee. (We are all fine now, and I wasn’t the one waking up in camp with a missing gap of memory. I would like to know what Withers is, but he doesn’t answer questions about himself. Well, he does, but generally so cryptically that you just have more questions.)

Thankfully, we saved some smokepowder from the goblin camp, so I had Lae’zel carry a barrel over and Gale detonate it. True Soul Nere is say blisteringly incompetent and completely unaware of how unsubtle he is being about it when he takes it out on his underlings. Quite easy to tell him I was attacking him out of sheer contempt, because that was certainly a reason. The duergar who were not cult members were willing to piss off before the Cult of the Absolute sent reinforcements to figure out what the Hells just happened, and I talked them out of taking the deep gnomes with them, which was good because we were not up for fighting both the duergar and Nere’s forces.

The deep gnomes — the Ironhand clan out of Baldur’s Gate — had found the secret to runepowder, which was what they had used to explode the tunnel (and yours truly). Think ‘add gnomish magic to smokepowder, to make it even more potent’. Since the only copy of the formula was in the leader’s mind, the Cult of the Absolute immediately bundled him off to Moonrise Towers, presumably to get a tadpole shoved in his eye so they would control the recipe.

It seems the deep gnome I met on the surface (the one I rescued from goblins) — his name is Barcus, by the way — had gotten himself captured. He seems to be the leader of the Ironhand gnomes’ friend, or crush or something. I think he’s growing to trust me after I keep saving his ass, to our mutual surprise. He told me after the dust settled that ‘nothing good comes from the Underdark’, but…

I made something at least sort of good happen here. Oh, I still fucked it up by trying to go after the deep gnome with the runepowder rather than just use what we had, but not everyone died. The duergar, awful people that they were, can at least remain alive and free of the Cult of the Absolute, and the gnomes can go back to Baldur’s Gate. (Except Barcus, who might be going to Moonrise Towers with us. I think it helps that I’m the only drow in camp; he might slowly be accepting that I’m not going to sell him into slavery or bully him, but ‘and if he did, all these humans and surface elves will stop him’ is a comfort.)

(A reminder, dear River, don’t get mad at Underdark people being cautious around the drow. There are enough Lolthite settlements that caution is warranted.)

We’ll clear out the fortress here tomorrow, and I think we need to report back to Sovereign Spaw so I can get rid of Nere’s head. I’m grateful he didn’t want the entire body for a spore servant, because I’m not carrying that back, and I hate making Lae’zel or Karlach do it. After this, we could go on towards Moonrise Towers, but I think Lae’zel will stab me in my bedroll if I don’t at least try to deliver her to the creche.

Your friend,

Bel

From the Player:
Bel has this weird thing where he tends to find other traditional D&D 'evil races'... refreshing or amusing might be the best word. Because the culture he grew up with was full of 'but we have artistry', that covers the evil, and Bel finds groups that are just as horrible but aren't trying to be aesthetic at it refreshing. (Bel also finds it hard to care what strangers think of him if they can't do anything about it.)

Bel is also realizing that a lot of what he accepts as inevitable isn't seen as such by his companions, especially because of his crush on Wyll. He might not have risked trying to free the gnomes if he was alone, or if Barcus was not in the group. It would have bothered him, and he wouldn't have been able to explain why it bothered him, because five years of experience in cultures that lacked slavery can't fight a century of cultural conditioning.

Deciding that he was going to rescue Barcus (and thus, the other gnomes), because he liked the guy, and because enough other team members would like it, hit him as the 'wait, I can choose this because I want to, and it mostly worked out'. It's probably the first time, even counting saving the grove, that Bel realized 'I could be heroic'. Because fighting the Absolute is selfish, but there was no reason to talk the duergar into not taking the gnomes with him.

(Aside: I wonder how much the 'good drow hero' is shaped by Drizzt Do'Urden even in setting. Bel isn't that.)

I've also been trying to accept bad rolls, and one of them is letting Philomeen blow herself up because Bel failed the Persuasion check and I didn't have Inspiration to spare. (Wyll was the person who got killed, and Shadowheart was making death saves -- I needed to switch into Turn-based mode to better handle that.) I did have to do the Nere fight twice, because Bel got shoved into lava during the fight and was downed before I could use a Misty Step scroll. Thus, Wyll was the one trying to persuade the duergar to let the gnomes go, and he failed and we had to fight them with a person down.

Letter 18

Jun. 1st, 2024 08:55 pm
lettersfrombel: (Default)
21 Tarsakh 1492 DR
Ebonlake Grotto


My dear River,

The good news is that we defeated the duergar that were harassing the myconids and deep gnomes. The bad news is that this is more Cult of the Absolute rubbish, and I have to stop being surprised by this. The mix of my good looks (well, being a drow) and Junior meant that I did get some information and learned the deep gnomes were taken across the lake to dig out rubble on something the Absolute wants. Knowing that we’re heading towards their main base, it is probably going to be unavoidable, even if I hadn’t agreed with Sovereign Spaw to take out the local cult to save them some trouble. The leader is a drow named Nere, which... a House name would be nice. I am hoping my family is far enough away that they are not touching this mess, but I can’t be sure of that.

Alas, Sovereign Glut did not survive the encounter with the duergar. It was quite happy to help us, and rushed right ind rating most of their attention. I hope it was satisfied that it got to take those motherless duergar with it into death. I don’t understand myconids, but from what Glut said, it had no place in the Ebonlake Grotto, and no way to recreate its own home with new myconids.

Sovereign Spaw named me ‘Peace-bringer’, but I don’t know if one can really call it bringing peace by killing people. At best, I can say that if the duergar weren’t willing to leave the myconids be unless they turned over Thulla, then that doesn’t leave much room to negotiate. Spaw seemed happy, and, given how many spores myconids use for communication, I feel buoyant, is the best word for it. Not enough that I’m not still sharp in a fight, but like things are more likely to go our way for once.

With that settled, we did get a chance to check out the tower Omeluum mentioned as formerly belonging to a colleague, a cleric of Mystra, who might have the ingredients it needed. I say formerly, because the tower was clearly abandoned, and run down enough that the owner had not been back. Which meant I didn’t mind relocating the alchemical ingredients, spell scrolls and books into our possession. Wizards — and a cleric of Mystra is close enough that I’ll count her as a wizard — don’t seem to do things simple. She had built a device that turned sussur blooms into power for the lights and defenses, and a strange arcane circle she used instead of a nice, sensible set of stairs. The defenses also had their own power, which meant that Gale had a lot of lightning spells to cast so we could even get into the place. I then had to climb down to the basement via the outside to get the generator going. It would be nice if there had been a ‘in case of emergencies, here is a simple and non-magical path for allies to enter’, but I suppose that also allows for enemies.

But, we got the ingredients, and Omeluum brewed its potion. Frankly that potion was the worst trip I have ever been on, which shouldn’t be surprising when the major ingredients are timmask spores and tongue of madness. One befuddles people with things only they can see, and the other, when eaten, causes someone to be unable to stop talking. It wasn’t bad enough that I lose all sense of where I was and what I was doing, but it took focus to let Omeluum work. And, well, as badly as it affected me, it hit Junior worse. I swear, the damned thing tried to either burst out of my head, or force ceremophosis or something, and I was getting all the emotional feedback from it. It did manage to throw Omeluum’s psychic influence off, which, well done for something that is not even an actual mind flayer yet, even if I don’t appreciate it as there one whose head it is living in.

Next is heading over across the lake. We have a boat, and hopefully one of us can figure out how to navigate. I managed to get a mind flayer nautiloid out of the Hells, I should be able to navigate a boat, correct?

River, I know you won’t get this letter in time to do me any good, but I’m having complicated feelings about Astarion, and I don’t like it. He’s attractive, and tremendous fun, and witty, and good in bed, but…

Picture me, when you first met me. A drow, new to the surface and suddenly realizing that my own people have poisoned the well so much that my options are strictly limited. I don’t know how I got that orphanage to take in Nurgle; must have been some god’s blessing, or else having a drow giving away a human was considered a ‘don’t stop them from doing something helpful for once’. I suspect you would have run me through if you were less perceptive, or I less quick to speak. (If you would have, I’m not offended by it.)

So let us imagine that, instead of you and the children, I find myself in a group of adventurers bound by a common enemy. Most, if not all of them, make it clear that they do not trust me, and expect me to be poisoning dinner or stabbing them in their sleep, or carting them off to the Underdark for a life of slavery. Pick your favorite stereotypical drow activity. However, the leader of the group made it clear that I am welcome among them. That I could hold a blade to their throat and they would trust that, at the least, I’d hesitate long enough that they could disarm me or talk me down. And, also that they found me very attractive, because I can read body language.

You better believe that if I thought becoming their lover would ensure I would not be kicked out on my own, into a perilous situation with no allies, I would be turning on the charm and trying to get into their pants. Regardless of my own opinion on how attractive I found them. And I also know what it feels like to be in that mindset, I’ll say delicately, and it is not something I’d wish on anyone I like. So, paradoxically, the more I like Astarion, the less I want to be in his bed until I’m sure of his motivations.

If this is what it feels like to have integrity, I hate it. I would prefer regular orgasms from something other than my own hands and no guilt.

I probably should have thought of this before I slept with him, but I didn’t really consider it until I helped him with another matter, and noticed how different he acts when he’s appreciating something other than my good looks, talents in the bedroom and delicious blood. Call it habit; the position I’m in is one I typically associate with women, not men. I’m still not fully adapted to the surface, obviously.

I really need an actual person to talk to this about. I don’t know who — at this point, unless Master Halsin is willing to offer some sage romantic advice without me giving away too many details kept in confidence, I might just have to tell it to Scratch, which isn’t that much more helpful than writing it to you.

I’ll figure it out. Sooner or later.

Your friend,

Bel

From the Player:
Not much to say on my end, though I also found the hidden kuo-toa encampment, and Bel is marginally concerned about how a Bhaalite tract got there.

I don’t have a good enough grasp on Halsin’s characterization to write out a ‘hidden scene’ where Bel actually tries to get advice. Like, Bel might consider Halsin a DILF, but he also figures ‘yeah, I just need to talk this out to someone who can actually ask questions, and I don’t think any of my companions are helpful’. A glance at the wiki shows that Halsin does have some experience with the drow, so Bel mostly talking through his own issues might help.

(I also wonder how that looks from Halsin’s POV. Because Bel is fine with poison and backstabbing people, but probably the first thing he said to Halsin was apologizing that he didn’t quite pull off the rescue as timely as he liked, because he couldn’t figure out a way to get the goblin kids out of the room before letting bear!Halsin out, because that is the moral line he won’t cross. Halsim may just assume that Bel isn’t so much good or evil as ‘deeply weird’.)

Other things I wonder about re: Halsin. Given how every companion has some sort of secret, how much did they all agree to talk about around Halsin? Astarion seems to be keeping things close to his chest, but probably hard to hide the vampire thing from a druid who can smell blood. (Mostly I figure the Cazador stuff is ‘only those who need to know’.) Given Shar’s involvement in the Shadow-cursed lands, mentioning ‘oh, yeah, our cleric is a Sharran’, seems to be a bad idea, but Shadowheart is quite happy to greet you with Shar’s blessing. Gale probably has trouble talking about the bit of the Weave latched onto him that could explode, and might well think anyone but a high-level wizard (or maybe a cleric of Mystra) would be useless at helping. The other three either might have things Halsin can observe (since people at the grove saw Wyll before and after his transformation, Karlach is physically too hot to touch and has a glowing chest, and Lae'zel is the least subtle person in the camp and sees no reason not to talk about how the githyanki would be doing this better).

You could say the same thing about Volo, but I generally assume Volo just figures he’ll make up something better anyway, so it's more 'steer him towards something harmless'. And I figure everyone assumes Withers has a limited set of interests and none of the camp drama is relevant to him unless he has to raise the dead.

(Like Withers has other reasons to know more than is said to him, but I just assume that everyone assumes he knows things because it took less than two days for everyone to stop noticing that he's there most of the time. I can see someone like Karlach making sure he's okay with largely being ignored, but once she's like 'okay, he mostly wants to hang out here and help us with revivals', Withers fades into the background for the group unless shit hits the fan.)

Level 17

May. 25th, 2024 10:11 am
lettersfrombel: (Default)
20 Tarsakh 1492 DR
Ebonlake Grotto


My dear River,

Why did I come back here? Oh, right, because it seemed like a safer method to get to Moonrise Towers. If I ever think the Underdark is safe, please make sure I am in my right mind. At least last night, I had a pleasant and uninterrupted sleep.

Today started pleasantly enough. We met Thulla, the escapee the myconids are sheltering, and patched her up. She was sick enough to not question what a drow was holding to her lips (or at least not to stop me from doing so) which gives you a sense of how things were going for her. I could tell she was feeling better when she started demanding why a drow would help her. Please don’t get offended on my behalf, River dear, I expect Underdark folk to have suspicions based on actual facts rather than simple rumor. But, between the fact the myconids would murder me and use my corpse for hauling water, the presence of surface folks (well, Shadowheart, since Wyll looks like a devil and Lae’zel’s species isn’t familiar to anyone), and my charm and preference for favors over anything else, she calmed down. She did ask me to rescue her kin, and was willing to give me some stolen magical boots AND a contact in Baldur’s Gate. She was a bit evasive on why she and her clan were down here, but from what I understand, it is deep gnome clan politics. If I find out this is something explosive or dangerous, I will be quite cross. I already had to give the ‘do not touch the torchstalk’ lecture again today.

There are all sorts of reminders that this is where I am from. We found a drow supply cache, and I did not drop the letter from a cleric of Lolth into a ravine, although I sorely wanted to. Largely because that was useful information of drow activity in the area, not because my opinion on the Church of Lolth has changed. We also stumbled upon a grave marker, with a drow blade shoved into rock. It was clearly blessed, but not by the Spider Queen or any gods I had heard of growing up. Because it was a fallen warrior’s last resting place, perhaps even a cleric or paladin’s, I knew that the only way to honor the fallen was a bit of my own blood. The sword — or the god — seemed to accept it. The inscription reads 'Though I have to leave you, I will dance forever in Eilistraee's Light.’. It is a very good sword — amazingly light for its length. I think I needed the reminder that not everything my people keep down here is terrible or painful. If I ever learn of the former welder- well, they’re dead, so I don’t know what I’d do. Offer something to their next of kin.

Scouting around for those mushrooms Omeluun wanted did mean I stumbled on a spectator. Think ‘lesser cousin to a beholder’, which is why I am not dead, petrified or any number of horrible things. Apparently it was the aftermath of an academic dispute among the drow on who would make the first discovery of something called the Adamantine Forge. Unfortunately, after I nobly rescued most of the group — not really, just didn’t kill them when the spectator un-petrified them and charmed them to deal with us — the wizard decided I knew too much and tried to kill me. I’m certain ‘letting a drow with this many knives get within 5 feet of you and then deciding you want to kill him, and you don’t have a plan for when he draws and stabs you’ is a form of suicide. I’m not insulted he turned on me — I’m a drow from a house he’s never heard of, so couldn’t see if we had any standing relationships to leverage — I’m insulted he didn’t consider that no matter how subtle the wizard, a knife between the shoulder blades will cramp his style. (A proverb I heard once.). Wizards really need a lesson in managing hubris; the main downside is that in Lolthite culture, that is usually delivered by the Goddess or her priestesses, who are even worse about it.

We did find the second of the three hanging around a sursurr tree, which was a new one to me. Its blooms produce an anti-magic field, and its bark has other properties that a trained blacksmith can use. While the Underdark has enough magic that things can get weird, this is not a thing I’ve encountered before. I think it shocked Gale, so someone isn’t getting a sursurr bouquet on his pillow tonight. It’s probably fine since that little time bomb in his chest didn’t cause us any problems while it was there. I wonder if that is a solution for at least stopping the progression, but I think Gale might rather die than live without magic in a dank hole in what used to be a hook horror lair for more than a day or two.

I need to see if we can get some kind of washtub, both for laundry and for soaking in after a long day. We have enough magic users to provide hot water on days they don’t over-extend themselves, and I end up with enough blood and unmentionable fluids on me that I want something more than Prestidigitation. Astarion may have a point about being done with camping. (Master Halsin might also have a point that bears don’t have to do laundry. Unfortunately for him, even if I was inclined to just stop bothering with trousers, I still need armor to not die. We can’t all be druids, or learn Mage Armor.)

Your friend,

Bel

From the Player:
Some of Bel's irritation is from AI pathfinding and me not wanting to go into either individual control or turn-based mode to get everyone past every hazard.

We also did the mushroom picker quest, which involves retrieving the dwarf mushroom seller's husband. She tells you about a mushroom called Noblestalk that they were looking for, and you can do a number of things with, including help with a bit of Shadowheart's amnesia. My one time actually getting to the darn thing was having Lae'zel use Mage Hand... which didn't have the option of 'pick up and return it to me'.

I also summoned Shovel, a quasit whose scroll was found in the Blighted Village. I had Wyll do it, because the poor boy totally needs a tiny shoulder demon who likes murder and scaring people helping his image. Gale was the other option, but I know he has a tressym friend back home. Shovel is adorable, BTW.

I also got the Astarion trying to puzzle out what’s on his back scene. Bel wasn’t able to recognize it when he first saw it, but he did offer to draw it for Astarion and was very much ‘I know I don’t have to help you with this, but I am’. Bel is also starting to get a sense of when Astarion is being genuine and when he is wearing a mask, because game recognizes game, and Astarion-when-genuinely grateful always seems a bit shocked that people are doing nice things for him for no apparent reason.

This and his prior adventures is probably the longest Bel has gone actually being (mostly) honest with people, and he’s a little shocked how well it works. On the other hand, if any of them die or get seriously traumatized, Bel will lose his shit. (In the original Pathfinder game I created him for, Bel had a weakness that was ‘if anyone goes down, and you aren’t within 30 feet, you are at penalties until you get within 30 feet or they get back up’; it never came up in game, but does inform how I play Bel.)

Speaking of game, at one point the group fought giant spiders as one does, and in the nest they found a Lolth holy symbol. Bel was about ready to bring it back to whatever church he thought Lolth would find most offensive in town, but Orva, our half-orc fighter, was more efficient -- we were in the town sewers, so he just dropped it in the runoff, causing Bel to declare that Orva was his new favorite. Another difference between Bel and Ilphyl is that Bel is a lot more comfortable with letting his hatred of Lolth override fear of her.

The game dialog, at least for Selendarine drow also has Tav note that Lolth's symbol is all over the cache and makeshift altar, and that if it wasn't abandoned, it should all be lit on fire. Bel didn't let 'already abandoned' stop him, but he did remember 'pillage, than burn'.

(The aphorism about wizards is from Steven Brust's Vlad Taltos books, but I feel like most rogues appreciate the sentiment. 'Pillage, then burn' is from Howard Tayler's Schlock Mercenary comic, as the first of 70 Maxims for Maximally Efficient Mercenaries.)

(I had to do the spectator fight three times, thanks to not saving regularly; the other two, the spectator killed the drow wizard after my attack broke the charm on him. I like how the mercenary leader is all 'yeah, I'm going to find some basilisk oil for my men and then we're going home', while the wizard is like 'whoops, I said to much, time to murder my rescuers' and the mercenaries go along with it. But in the playthrough that did involve fighting the wizard, he literally went down in the first turn before he could cast a spell to Bel's Sneak Attack. Hence Bel's contempt for him; at least walk away enough that the guy with the blades can't stab you.)

Bel did make the religion roll on the sword to identify Eilistraee, but I don't know in game how widely she is known in the setting. Because it feels more meaningful for this to be the first encounter Bel has with her and the Religion roll to free the sword was based more on general 'this sword was blessed by a god to honor the fallen, you aren't getting it out without shedding blood, and for a good-aligned deity, that means yours'; on a day when he sorely needs the reminder that he isn't alone in the 'why is my ancestral culture full of assholes'.

Eilistraee is also the patron of the brother who Bel thinks is dead, but is living their best non-binary life as a druid farther north than the Chonthair River valley. So, even if the game can't read Bel's backstory, I like the idea that the Dark Maiden took an interest in Bel, not just for 'oh, drow who broke away from Lolth, he falls within my remit' but 'oh, this one is related to one of my divine casters, maybe I can help'. (Bel doesn't have much time for gods, but does occasionally leave offerings because he wants to make sure that someone has a claim on his soul that isn't Lolth.)

The sword is a very bard sword, but it also is a good rogue weapon, being a longsword with the traits that allow you to sneak attack with it regardless.

Letter 16

May. 24th, 2024 08:53 am
lettersfrombel: (Default)
19 Tarsakh 1492 DR
Selunite Temple Ebonlake Grotto


My dear River,

A short note today. Perhaps I’ll add more in the evening.

We managed to find the entrance to the Underdark hidden in the ruined Selunite temple that the cult had been using as a base. Abandoned temples are a bit unsettling; I never know if the god is still watching over it, and if it’s all right if I can liberate any supplies or if I’m going to get smote. I suspect that Selune would not be in favor of whatever the Cult of the Absolute is doing, so perhaps she’ll forgive removing some magical equipment from the outpost her followers had built in the Underdark. There weren’t any of them left. Perhaps she’ll even forgive me giving some of the armor to Shadowheart. Hopefully Selune and Shar can agree on ‘fuck the Cult of the Absolute’, and then go back to fighting later.

We are working on disabling the defenses, which do an admirable job of keeping people out of the outpost… but also target anyone who is leaving the outpost. Alternately, I use all this rope I have to rappel downward and hope everyone can follow. I forgot how much verticality there is in the Underdark. And how different it feels than surface caves. It is hard to describe unless you have been there. The closest I’ve seen is the passage we found under the well in Moonhaven.

Astarion has either warmed up to me, or he has decided that he just wants to keep a closer eye on me. I thought I could turn on the flirtation hard, but I salute a master. We shall have to see what else has gotten hard on my account.

(Yes, I am still fond of Wyll. And slightly regretting not seeing if I could get into Gale’s magical underpants. I just would like some fun and a bit of stress relief, and I am praying to whatever god is relevant (Sune? Liira? Sharess? There are too damned many gods) that I’m not going to get interrupted with some crisis when I am in the middle of sex. Which might mean it is smarter to not get some alone time with Astarion while camping in the Underdark, but if people didn’t have sex in the Underdark, I wouldn’t exist to consider ideas like ‘having sex in the Underdark’.)

(There is also something deeply ironic that the elf is the one of the three of them that is rushing into my bedroll, not the two humans. I thought humans were supposed to move fast? I’ll discount Master Halsin, as he seems to be of the ‘no fun until I see if I can remove the shadow curse on these lands’ pattern of thought.)

Addendum: We managed to brute force the security system off (read: Shadowheart fired an arrow at the moonstone generating the beams of radiant energy zapping anything that moved outside), and I gave a quick lesson in Underdark flora. Madame Lae’zel happened to recall some of the more noxious mushrooms as well, so I salute whatever teacher she had in ‘how to not die while traveling the planes’. Mushrooms are lousy in the area, as the Selunite outpost is near a myconid circle.

Do you know much about them, River? Myconids tolerate sunlight poorly — on the level of Astarion without our little brain friends — so one doesn’t encounter them near the surface. They are intelligent mushrooms, and it is hard to say if a myconid or the entire circle is the mind you speak to. I somehow think the myconids aren’t too clear on that distinction anyway. We had a circle less than a tenday’s walk from home growing up, with a tentative truce — we avoided them and they didn't kill us and reanimate our corpses for labor and food. Myconids tend to be neutral territory in the Underdark, since they largely want to be left alone, and attacking them in their own settlements is about as smart as attacking a group of druids in their own grove, and neutral grounds are useful for everyone.

(Never mind that we just saw people willing to attack a group of druids in their own grove; religious fanatics don’t tend to be smart.)

I find myconids deeply unsettling, and not just because of their reanimated corpses, though Shadowheart did get Lae’zel to promise her to destroy her corpse if she dies here. I’d say it is progress in that Madame Lae’zel didn’t once suggest she’d do so before Shadowheart became a corpse. Myconids also use spores to communicate with we beings of flesh, and even before I managed to get an illithid tadpole stuck in my brain, I don’t care for this sort of communication, especially from strangers. My only solace is that myconids are so alien from the rest of us that I don’t think anything I find embarrassing or ‘a dangerous secret’ would even register to them beyond that it clearly bothers me. Of course, that means they are probably terrible at secrets.

My own people seem largely absent from this part of the Underdark, or at least I haven’t run into them yet. There are a group of duergar about; the grey dwarves are also not friendly and just as likely to enslave you as my kin. The main difference is that they stick to throwing you in the mines or foundries until you die of overwork, rather than having a number of tasks of varying degrees of humiliation and deadliness. A deep gnome slave of theirs escaped to the myconids, and another myconid circle was all but destroyed. The leader of this one (Spokes-mushroom? Heart? They call themselves ‘sovereigns’ but I don’t know if that is just a convenience for the rest of us) wants the druegar gone, and will reward us. And, well, I suspect we won’t be able to avoid them if we are looking for the path to Moonrise Towers through here, so might as well get paid for it, and have the myconids’ location as a safe base camp.

I also found a dwarf — a typical one, not a druegar — selling alchemical ingredients, and made the acquaintance of the Society of Brilliance, which claims to be devoted to improving the Underdark, which I am in favor of. Their representative is a hobgoblin named Blurg, who was adept enough at using the myconid spores that he keyed in right away that something was up with my mind, and asked his colleague, Omeluum, to take a look.

River, Omeluum is a godsdamned mind flayer, and I couldn’t tell if I was going to get out of there to set up a sneak attack or if Madame Lae’zel was going to try to take his their its head first. Thankfully, the myconids either keep something in the air to make everyone calm the fuck down, or my own logic reminded me that if anything could stop a single mind flayer, a myconid colony would be it. Omeluum seems to be rogue — that is, not working with an Elder Brain — and of course it is fascinated by Junior and identified that I should be a mind flayer by now, given Junior’s growth patterns. It doesn’t have any more insight than Master Halsin, I’m afraid, but has suggested something that can bypass some of the spells on Junior for it to get a better look.

If my nerve holds out, that is; I am not ashamed to say that I was afraid the whole time, even though I trusted my decision to let this happen. I’m not going to make anyone else do it — I’m not cruel — but it might be useful information. (I also heard Omeluum and Blurg talking about replicating the mind flayer diet with less eating humanoid brains, which the rest of us will appreciate. I don’t think the average member of the species will be any nicer, but it means any murders are for strategic reasons or reproduction, not to stay fed.)

Now, once I finish this letter, I have a liaison with Astarion off in the mushroom forest somewhere, and you are NOT getting the details from me, River, until I am in person and at least two drinks in. Unless he turns out to be an utter boor in bed, of course, in which case he gets what he deserves. So, if this next letter glosses over my night, then assume I had a wonderful time.

Your friend (who has no time for a clever closing),

Bel

From the Player:
Unlike Bel, I like myconids for being deep weird. Bel continues to find 'things that can get into his mind' deeply unsettling. Honestly, Omeluum probably wasn't attacked because Bel knew that it could turn the myconid camp hostile, and that they would recognize if a mind flayer was using psionic powers to charm people as a hostile action.

Also the fact Omeluum has no clue what's going on is interesting. One of Bel's philosophies is that even if people lie to you, you can still learn something based on what lies they tell and what they lie about. While Omeluum seems to be a rogue (and Bel confirms that later), the fact that he can't recognize what was done might tell Bel something about who is involved. Bel doesn't know how independent Elder Brains are from one another -- he assumes they aren't necessarily friendly, but they might take a keen interest in what the others are doing, or they might just have a 'we all stay in our territory, and ignore one another while there are other things to do'.

Bel does approve of the Society of Brilliance's goals, even if he's too cynical to expect they'll get far among the drow and duergar.

As for the romantic subplots, my current plan is to still romance Wyll, but I don't have to choose until Act 2. Astarion is one of those things where Bel was probably thinking with the wrong head. Because realizing how much Astarion changes his language after the two of them have sex make Bel wonder if Astarion’s motives were more than ‘I think you are hot, you think I’m hot, let’s have sex’. (Which, yes, during the earlier blood drinking scene, Bel was probably reacting to having Astarion basically lying on top of him to get at his neck; it was unexpectedly intimate and Bel does find Astarion attractive.) The most innocuous thing Bel would think of is ‘did I accidentally imply I’d only provide future blood donations if we’re having sex, because uncool, past me’. The more troubling stuff is (hang on, let me slap a content warning up)

[CW: sexual abuse]Read more... )

Letter 15

May. 23rd, 2024 06:10 pm
lettersfrombel: (Default)
18 Tarsakh 1492 DR
Swamps near Moonhaven


My dear River,

Hags are now on my list of ‘beings to avoid if at all possible’. Largely we stopped in to see ‘Auntie Ethel’ because I don’t like leaving an enemy at our backs, but we interrupted her meeting with a potential victim, and… well, I made some decisions. Sensibly, I should have decided it was none of my business, but I didn’t, and I don’t really know why. Maybe I’m trying to convince Wyll that I am a good man, so I can get him into bed.

To no one’s surprise, the old woman that is literally called a hag and sells potions is an actual hag, and had a tidy little setup as a problem-solver, usually of the ‘be careful what you wish for’ variety. She did offer to try to remove Junior from my head, but I trust Master Halsin’s judgement that it is impossible, so I refused. She told me I’d make a very pretty mind flayer; I don’t know what makes a mind flayer pretty, but if you have to become a brain-eating abomination, you might as well look good doing it.

We found her ‘trophy room’ of people who made ill-advised wishes. Including a wood elf who had wished for foresight, and received the ability to see the fates of himself and others. For him, that meant death, because that one is probably true regardless of what one chooses in life. For me…

…River, when someone looks at me with fear, especially an elf, I make certain assumptions about why they are afraid of me. Namely, that I am a drow and I do try to look dangerous to discourage people trying to start trouble. I hadn’t realized until he named it that what he saw when he looked at me was the mind flayer I might become, and the final, painful transformation and carnage that results. Even after breaking the curse, and seeing that I was merely a drow, he could not be in the same room as me for long because of the sheer horror of those visions. I have to believe that Auntie Ethel wanted him to see only the worst parts of potential futures, or I’m going to go insane.

Auntie Ethel’s defenses were keyed to her magic, and that included an impressive mix of fire traps and poison clouds. To get close enough to deactivate the fire traps, one and to deactivate the poison, which was inside the clouds. Eventually we discovered that the masks she uses to compel people to fight for her disabled the traps when worn, and Shadowheart’s magic could prevent the wearer from falling under Ethel’s control though it was like fighting in deep water to keep moving.

Yes, our plan was to have me — after handing my good armor, weapons and other useful objects other than my tools to Karlach — put the damn mask on and lead everyone through the maze, disabling traps as I went. And I hope never to do it again, because while Shadowheart’s magic protected me from being controlled, I still had Auntie Ethel’s voice in my head trying to get me to drop my defenses and let her 'take care of me'. Such magic requires concentration, so I was very aware that if I missed a trap and Shadowheart was hurt, she might lose focus and suddenly the party would have to fight me until one of them could throw the protection spell back on me, or knock me out.

But Astarion and I are the only two who can disable traps reliably, and given what he has told me about being a vampire spawn, I would sooner cut off my own testicles than suggest he do that instead of me. He would have told me to fuck off, and I would have deserved it. Unlike him, I have the deep solace that, no matter how much my own agency was restricted growing up, I had the freedom of my own mind.

The other reason to not fight a hag was that I loathe being called out for my sex and its traditional role back home, and Auntie Ethel zeroed right in on that, with magic to back up her psychological warfare. I noticed she did the same for Wyll and Karlach, though she seemed to have trouble with Shadowheart. I hope the amnesia was protecting her; it might as well do some good.

We did rescue the young woman Auntie Ethel was swaying, and even found the item Auntie Ethel was preparing for her and gave it to her. The young woman wanted her dead husband back, and was willing to give her impending child to a hag, after, I suspect, being browbeat into believing the child would be better off not having a young widow for a mother. There would be other children… or would, if Auntie Ethel didn’t decide that it was easier to just animate the corpse of the young man as a zombie than raise the dead. I probably shouldn’t have activated the item without knowing what it would do, but… it was a terrible situation, and the best I could offer was the clarity that, even if we had not interfered, Auntie Ethel was never meaning to keep to the spirit of her deal.

Personally, if I was ever desperate enough to wish for my brother back, and I got a zombie, I would consider murdering the person making the deal, but I suspect hags are aware who is an actual danger to them, and are more inclined to take precautions.

As for my new friends, we have discovered that we can share memories with one another on purpose. I can’t imagine wanting anyone to see things from my past, but Shadowheart has apparently trusted me enough to show her earliest memory that she hasn’t forgotten, explaining why she is so devoted to her god, and Gale gave us all more details on his little magical problem, which is turning into a big magical problem. He seemed to think that we’d want him to leave for keeping it a secret, but it is the sort of problem where I feel better knowing exactly where Gale is. (Astarion of course, had to give Gale shit about hiding something like this, but I largely think it is because he had to reveal his little problem first, so could bask in the ‘not being the subject of everyone else’s annoyance at keeping dangerous secrets’.)

If we can ever meet up again, and you want to do some research for me in the mean time, add in the Fall of Netheril to things I probably should know more about because they have become suddenly relevant to my life. Sylvia does like the library, so perhaps she would assist. (Yes, this is Gale-related. I got the story of ‘why smart wizards do not try to usurp the god of magic’. Gale did not try that, thank the gods; he can find new and interesting ways to get himself into trouble rather than old and boring ways.)

The owlbear cub is also back. The creature is probably going to meet an ignoble end if someone doesn’t look after him, so I suppose we have a new pet to go with Scratch. I suspect once he gets big enough to be a problem, we’ll have to ask Master Halsin tor recommend a druid to help him establish a territory or whatever it is that young owlbears do once they leave the nest, or the den or whatever. But the cub seems to have accepted us as acceptable surrogate parents. Honestly, having extra senses on hand is nice. Between the seven of us, Withers, Master Halsin, Scratch and the cub, that makes it hard to sneak up on camp. On the other hand, at this rate I will be leading a small army through the Underdark. Which is our next destination. I want to scout ahead for a route towards Moonrise Towers, and hope Madame Lae’zel does not murder me for not seeking out her creche yet.

I haven’t been back to the Underdark since I came to the surface. Wish me luck, dear River.

Your (drow, not mind flayer yet) friend,

Bel


From the Player:
This is an Auntie Ethel appreciation post, because the game did an excellent job of establishing why you don’t mess with hags, because they will twist what you wanted out of petty spite, and will try to get under your skin about it. And even for a character I’m making up, it worked. Growing up in a community where the only safe place for things that didn’t conform was ‘inside my own head’, means Bel is sensitive about mind control, and the scene with Lorin the wood elf lands because there are drow-specific options for dialog that let you suggest you don't know why Lorin is panicking at you until he says 'mind flayer'.

I found the suggestion for how to get past the poison online; I really didn’t have a better idea other than tank the damage and disable the fire traps. I also had a game over when I discovered the hard way that you do not put on one of those masks unless you have a Protection from Good and Evil spell up, hence me remembering to make sure Bel was disarmed, unarmored and lacked anything like alchemist fire (or much beyond the trap supplies). Since I had picked up some enemy armor, Bel wasn’t doing this in his underwear, which was one saving grace, but he was barefoot.

Also, yes, after doing that Bel is still taking comfort in the fact that the only other person who could disable the traps was Astarion, and as harrowing as that was for anyone, Bel wouldn’t ask someone who has spent far too long under mental compulsion, when it is new and exciting for him. I don’t even think Bel would try to justify it beyond ‘he’s one of us, and I won’t ask him to do something that I won’t do myself’.

Auntie Ethel has custom insults by race, and for each of the origin character; drow are the only ones broken up by sex. And another difference between Bel and his sibling is that Bel has enough of a cultural connection to his birthplace, and to drow masculinity that it can get under his skin. (Another thing I’d do if, post-game, I’d write up Bel as an Origin companion: custom Auntie Ethel insults). I had to do the fight several times, so got ‘bare your throat, spider-bait’ and ‘kneel, boy, just like the matriarchs taught you’. (Now I wonder what you get if you have a non-binary drow, while there are some generic drow lines, one of them calls a drow Tav/Durge out as one of ‘Lolth’s pretty harlots’, and harlot tends to be a female-specific word.)

I did only get the half-elf insults for Shadowheart, but Wyll definitely got called 'Daddy's little regret' and 'the fraud of the Frontiers', and Karlach got called an infernal puppet. So narrative justification, though if I recall, Shadowheart's are all about her Shar worship.

Bel did decide to use the item, but largely out of ‘see what you were willing to pay for?’ Like, it was not kind but Bel figured an unpleasant truth was better than a comforting lie: that if it wasn’t for these adventurers, Mayrina and Connor would be both happy and alive.

Bel is continuing to be circumspect about what he tells friends about his companions. ‘Gale is a walking time bomb’ is one of those things, because it’s not like any of them can do anything about it, besides ‘Gale decides to go find the most isolated spot on the planet and die quietly’. Even killing Gale is off the table, unless they can get his corpse somewhere remote. (Bel doesn’t want to kill Gale. Maybe deliberately order his books by color or something else petty sometimes. The next group of adventurers is getting the ‘if you have any connections to powerful beings, medical conditions including magically-induced ones, amnesia, agendas that you are pursuing while on this quest, or anything else that you might have to reveal after it starts causing us problems, now is the time to tell me’ speech.)

Letter 14

May. 22nd, 2024 11:58 am
lettersfrombel: (Default)
17 Tarsakh 1492 DR
Swamps near Moonhaven


My dear River,

I normally write these letters either at night, or early in the morning, if you are keeping track of the dates. I saw the owl bear cub we rescued hanging around our camp last night. I managed to give it some food before Astarion accidentally spooked it. Fair; he is a bigger predator than the cub is at the moment. I don’t think he’d push his luck attacking something most of the rest of the group finds cute. Quite the opposite: it would not surprise me if he was the sort to never show what he actually likes to other people unless it is what is expected. It was something I learned growing up, that I’m working on.

Astarion seems to be doing well. He and Wyll are metaphorically at each others’ throats, but it is to be expected. There are lines I would rather both would not cross, but I think letting them come to terms with the fact we are stuck together is probably for the best. I would like not having to keep track who I should separate when we split up.

In ‘adding people to Bel’s enemy list’, we ran into another monster hunter sent after our merry band. This one, sadly, was not amenable to a peaceful resolution where I explain that Astarion hasn’t killed anyone that didn’t start something with us. It did let Astarion know that he hadn’t slipped his leash as completely as we’d hoped. The man was sent by the vampire who turned Astarion, to bring him back to Baldur’s Gate in chains. Honestly, hearing that Astarion was to be captured was what let me make the call to kill the man. If you believe a vampire spawn is a threat — and at this point, I couldn't tell you that Astarion is harmless, only that he needs us enough that he's sticking to acceptable targets — then you kill them. At best, capture is a ‘I don’t care what happens as long as I get paid’ proposition.

I’ve done things generally viewed as immoral out of ‘I get paid to do this and don’t ask questions’. But I accept it means that people don’t try to appeal to my better nature; at best they might try to outbid my current employer, a thing we can not currently do.

I’m rationalizing, I know. I don’t want you to think ill of me. That matters. But those with me accepted my call, as Astarion has put his ass on the line for us, so we do the same for him. And, what he told me about his master… I’m not going to repeat the details even to you, dear River. Astarion was clear that he was telling me this because we needed to know who we were setting ourselves against and what the stakes were, and you do not. I will give you a name to avoid: Cazador Szass of Baldur’s Gate. We don’t have a plan on what to do about him, as Astarion made it clear he was out of our league. And, from our prior experience with a vampire, I agree. I suspect that I would be far less cordial if we ever meet our friend from Moonshae again, by the way… it is a lot easier to be polite to people when you consider them the lesser evils, and I am no longer certain of that.

We can only hope because the monster hunter was wandering around the local swamp looking for a hag for advice that his absence is dismissed as ‘something else killed him’. Gods know this world is full of things that could.

I want to get this whole ‘hag’ thing sorted as well. I don’t trust leaving that at my back, and she is a threat we might be able to deal with.

Your friend,

Bel

From the Player:
Honestly, Bel likes Wyll, but how annoyed he is depends on how much Astarion told the entire group rather than just Bel about Cazador. Believing 'Astarion would totally go for an innocent humanoid if he didn't need us, so I'm reminding him he's stuck with animals as long as he needs us more than we need him' is minor assholishness. Knowing Astarion's backstory elevates it to major assholishness, and would cause the 'people who make deals with devils can't throw stones, especially if Mizora could do something to you like what was done to Astarion -- compel certain actions, but without changing your underlying personality'. Bel suspects that Mizora wants Wyll to come to heel without magical coercion, so he can't say that she couldn't do just that, only that she hasn't.

(If Wyll doesn't know the details, because Astarion figured telling one person was enough and Bel could run interference, Bel would give the 'stop giving him shit over things like 'not eating humans' that we want him to do' lecture.)

Bel knows people will judge him for siding with a vampire spawn over a self-proclaimed human monster hunter, perhaps all the more because Bel assumes he doesn't get the benefit of the doubt a surface elf or human would. Hence a pre-emptive defense.

In the tabletop game I took Bel from, a vampire who occasionally passed through the town until the bodies started piling up was an ally, under the reasonable belief that a monster wants to protect his own feeding grounds, and extra murders attract monster-hunters. He first dropped by while the group was camping while clearing a house of a mimic infestation, but he approached Bel and River while Bel was deciding 'getting drunk and hooking up with someone' was best coping material for 'two of our teenagers were kidnapped by the murderer'. Meanwhile, Bel was heavily flirting with a man who turned out to be the vampire's thrall or spawn or something, who was willing to go back to Bel's room if he wasn't needed by his master.

This did lead to a drunk Bel coming back to the rest of the party and proclaiming that the damned vampire cock-blocked him, before River could share what they actually learned.

After meeting Astarion, Bel would be far less gracious about that. (When Bel learns how Cazador used Astarion as a lure, he's going have his blood run cold and be grateful that either this other vampire did his own legwork for dinner dates, or Bel was considered more of use investigating the murders... especially as the murderer was also in that bar picking out its next victim. There Bel was safe, because the murderer had already pissed off Bel enough that any attempt to pick him up would be a 'are you fucking kidding me!?' in response.)

But, yes, Bel knows their best hope is that either Cazador writes off this one monster hunter as 'well, shit happens in the wilds, and it doesn't mean Astarion killed him' or sticks to more proxies because he doesn't want to leave the comfort of a major city.

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lettersfrombel: (Default)
Belantar Vivalfin

August 2024

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